These AMAZING 3D games are made in Godot



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In this video, I showcase 3 amazing 3D games made in Godot and I ask Raffaele, Thibaud and Mike questions about developing with Godot.

This video was sponsored by Zenva

🔗 Useful links
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PVKK: https://store.steampowered.com/app/2956040
Wild Cosmos: https://store.steampowered.com/app/3051070
Buckshot Roulette: https://store.steampowered.com/app/2835570/Buckshot_Roulette/
Raffaele Picca: https://www.raffaelepicca.com/
Thibaud Goiffon: https://gotibo.fr/
Mike Klubnika: https://mikeklubnika.itch.io/

👤 SOCIALS
~~~~~~~~~~~~
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🖥 SETUP
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👑 Patrons
~~~~~~~~~~~~
Thanks to the Patrons on Patreon for making this video possible! 💖
kycho, lokomotywa, furet, Sslaxx, Fernando,Markus, Zimi, Mark, Michett, Vast, Doot, Lupo, Neal, Flaki, Patrick, nooty, mert061

🎶 MUSIC
~~~~~~~~~~~~
🎵 Dude – Patrick Patrikios
🎵 Diggy – Patrick Patrikios

📹 CHAPTERS
~~~~~~~~~~~~
00:00 – Intro
00:18 – PVKK
04:46 – Wild Cosmos
09:14 – Sponsor (Zenva)
10:07 – Buckshot Roulette
16:59 – Outro

source

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25 comments

@viniciusschadeck4992 December 17, 2024 - 8:38 am
Sadly they can't be free of woke culture... That is the point that keep me out of the godot...
@CactousMan December 17, 2024 - 8:38 am
If the purpose is actually showing the games, then it's not a good idea to have more than half of the video with much reduced brightness and on top of that captions at the middle obstructing the image.
@pummeluff230 December 17, 2024 - 8:38 am
For the last game, this naming device was genious. It get such clunky and cartoonish vibes, yet at the same time a seriousness as if I am signing away my soul. What an attention to detail!
@CodeWithRo December 17, 2024 - 8:38 am
Cant believe this video
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It a video!
@36yearsoldgamercrippled49 December 17, 2024 - 8:38 am
Great video, I just wish that narrations and read-outs of comments were easily distinguishable. Bunch of times I'd be listening and I couldn't tell them apart for a moment.
A pause in-between would help. Or you could modify the audio of read-outs so they sound different (e.g. make it sound slightly muffled by cutting off higher frequency).
@TaksharyaSinghJasrotia December 17, 2024 - 8:38 am
I didn't even know buckshot roulette was made in Godot.
@hawkgamedev December 17, 2024 - 8:38 am
wow these type of videos are great thank you!
@kartopod December 17, 2024 - 8:38 am
Really awesome that you were able to interview someone from each of the games you've showcased!
@dortuff December 17, 2024 - 8:38 am
Awesome
@croissant_. December 17, 2024 - 8:38 am
Should definitely have reached out to the Road to Vostok developer, too, If you didn't do so. Surprised to not see it in this video.
@zxcaaq December 17, 2024 - 8:38 am
what is this shit?
@Interference22 December 17, 2024 - 8:38 am
"Control-clicking on things taking you to the wrong position in the docs." Oh thank god it's not just me.
@WiseNoodleOfficial December 17, 2024 - 8:38 am
Appreciate the interviews, brings real world feedback from successful developers to us hopeful developers who haven't found success in Godot and are questioning its validity as a game engine.
@herrwoland3500 December 17, 2024 - 8:38 am
"license change shaped knife" lol it's poetry
@Sylfa December 17, 2024 - 8:38 am
A minor suggestion for the future: It would be much clearer if there was a slight difference in audio when you read the answers from others compared to you asking questions. For instance, make "their voice" sound more tinny as if through a radio with EQ and/or high pass filtering.
@bobbo_bobbo December 17, 2024 - 8:38 am
this video is coming in clutch for my essay on godots business model wherre i am also attempting to discuss some of the drawbacks of godot. this presents a very nuanced and perspective view of the situation :) might use this, depending on how stringent they'll be about sources (it's a 3rd year university course)
@ignatius2128 December 17, 2024 - 8:38 am
I would suggest making it a bit more clear who is saying what next time, since it's a single voice reading the questions and the answers, e.g.:
When I asked him (...), he replied (...).
Then I asked about (...), and according to him (...).
I brought up (...), in his words (...).
@njdarda December 17, 2024 - 8:38 am
fantastic video. those interviews give me confidence in the engine
@ChusenOne December 17, 2024 - 8:38 am
The shots at unity from mike at the end made me love buckshot roulette even more. What a great piece of art
@foliagic December 17, 2024 - 8:38 am
The interviews are great to have. Thanks for your hard work on this video.
@Swastik-f2g December 17, 2024 - 8:38 am
I was actually surprised when I got to know that Buckshot Roulette was made in godot. I even searched in google if it was true.
@BOB-ft1 December 17, 2024 - 8:38 am
I'm 13 right now and and I have a great game ideas but sadly I don't have the money to buy a pc or computer so I can't download godot 4 and make games but one day.
@AnesPro0 December 17, 2024 - 8:38 am
Imagine what Godot 5 would look like
@ayzhol9620 December 17, 2024 - 8:38 am
Bless that Wild Cosmos game. I have been making my gravitational platformer for over 15 years lol. Unity and all over the place (life got in the way) now I am proper settling down. I have become a crazy gravitational expert however godot hasnt quite got to the point i wanted so I will keep an eye on its 3D until it gets to a level I am happy with. I already have my game running in the thing I just wanted more from the graphical distance and to push intense landscapes.


I will be back godot. Promise.

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