Manu is a no-coding game engine, where instead of code, you can use animation to create games in different genres. Our concept is that anything that can be changed can be animated. All dynamics in games are created with animation and in our case – animation works instead of coding. That’s why we would like to talk more about how this functionality works in our engine.
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14 comments
how can i create a FPS / mouse look system in my game?
I saw that you are implementing publishing on iOS and Android, will it be possible to publish on steam as well?
Thank you for your work!
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