Stop Thief! Review by Man Vs Meeple
2-4 Player Game
30-60 Minutes
Man Vs Meeple
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8 comments
- There was a button/option where you could get a recap of a number of clues played back to you, played fast as a recall it.
- If you made an arrest and it was correct, sometimes the thief fled and a set of clues were played along the way he was fleeing.
- I dont remember that you knew which of the four buildings the first alarm came from, meaning that the theif could be anywere on the board (on a red number) But maybe I remember wrong :-) Haven't played this since the mid 80s so....
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