Here you can see my continued progress as I mess around with a super tiny horror game experiment, just to start getting my feet wet with game design workflows. For this video, using FluidNinjaVFX tools I was able to produce some really powerful results with volumetric fog in the scene. I also started messing around with enemy AI thanks to this horror game template: https://pixelspeed.itch.io/horror-template-for-unreal-engine-4
Thank you for watching!
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