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Here you can see my continued progress as I mess around with a super tiny horror game experiment, just to start getting my feet wet with game design workflows. For this video, using FluidNinjaVFX tools I was able to produce some really powerful results with volumetric fog in the scene. I also started messing around with enemy AI thanks to this horror game template: https://pixelspeed.itch.io/horror-template-for-unreal-engine-4
Thank you for watching!
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13 comments
What about the jumpscare
How do you make your maps, is there a modular wall pack, Or did you make them from scratch?
Use culling methods to improve performance
bro how to make this ai
Can these assets go free multiple times or is it a one time thing
Im new to game development but i cant get the ai ti even move or anything When i use the pixelspeed template
Finally, a horror devlog! You douing an awesome job, the game looks AAA, can't wait for more updates!
Awesome work brother.
Very cool video, can’t wait to see the finished product 🔥🔥🔥
pls make another part
Underrated!
wtf, u expect me to spend £98 on this just for fog,
Very cool, Drake!
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