How I tripled the render distance in my game engine [Voxel Devlog #16]
Try CodeCrafters for free today: https://app.codecrafters.io/join?via=DouglasDwyer Online demo: https://github.com/DouglasDwyer/octo-release How do games render such vast…
Try CodeCrafters for free today: https://app.codecrafters.io/join?via=DouglasDwyer Online demo: https://github.com/DouglasDwyer/octo-release How do games render such vast…
A Voxel game is a game made of a bunch of small cubes, kinda like…
Online demo: https://github.com/DouglasDwyer/octo-release Additional voxel models: https://drive.google.com/drive/folders/1lXTpIvv9BGtOaAVj0oaVUmOKiZ_cfWwE?usp=sharing It’s time for another devlog, and the engine…
O jogo que ficou oito anos em desenvolvimento acabou apenas duas semanas depois do lançamento:…
Wishlist Lay of the Land on Steam: https://store.steampowered.com/app/2776090 Support development and play the game early:…