Adding ray tracing (back) to my game engine [Voxel Devlog #17]
Online demo: https://github.com/DouglasDwyer/octo-release Additional voxel models: https://drive.google.com/drive/folders/1lXTpIvv9BGtOaAVj0oaVUmOKiZ_cfWwE?usp=sharing It’s time for another devlog, and the engine…