Get an in-depth review and impressions of Monster Hunter Wilds after 300 hours of gameplay and grinding! Find out why it’s not what we initially thought in this video!
00:00 Review & Impressions
01:11 What You Can Expect
04:10 The Main Story (Low Rank)
06:08 The Seamless World
08:57 How Co-op Works
11:40 Post Story & High Rank
13:46 Performance
#monsterhunterwilds #gaming #monsterhunter
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48 comments
EDIT: nitpicks, but the co-op is annoying to start and despite obviously being in a desert the colour pallette of this game is just bland and it does not help with the ugly blur and graphics issues
Also the fact that monsters attack each other is amazing .
In many cases in World I could not join friends or visa versa because me or they hadn't seen certain cutscenes yet, so we couldn't jump in each others story quest until we where on the same quests or the one who progressed a bit further joined the others on a earlier quest... With exception of hub quests...
I had hoped that that would not be the case in Wilds, sad to hear it is... Guess back to solo again then, luckily the main story is very short and can be done in a few game sessions...
imScott
🤓🤓
"This game is so good! I'm fkn this monster up pretty good. I should put down my trap to capture it!"
D3D Error:
"My mans... Lemme talk to you for a second..."
They gave us the capture net back in the beta and got my hopes up and I pre-ordered the more expensive version of the game that gives us the proof of a hero song. And now we got nowhere to put the pets we catch.... It sucks. Hopefully title update one gives that back to us
I’ve tried to get friends into MH World as it seems like it’d be fun to play through together, but the co op experience through the story is so poorly designed. A shame it’s the same.
Wait for a sale.
By the time that happens more content and updates will be released making it worth the reduced price.
This said, a 9/10 sounds biased to me.
I love MH but my disdain for incomplete games being sold for a full game price trumps that love so much more.
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