If you want a tonne of free animations taken from the motion matching sample project, the Lyra starter game, and the Advanced Locomotion System V4, as well as the Military Weapons asset packs, you can download them all right here.
ATTENTION: The GASP and Lyra assets are “Licensed for Use Only with Unreal Engine-based Products”. The Military Weapons Packs use, while technically would be under the UE Marketplace Standard License if you added them to your Epic Games Marketplace Library while they were still available, is only recommended for following along with tutorials and for prototyping/placeholding. That being said, I would be shocked if their use in a commercial project resulted in any legal recourse. It is your own responsibility to make yourself aware of any licensing restrictions on the use of any assets, but in my personal opinion (not legal advice) you are fine to use any of these assets in any Unreal Engine 5 project, commercial or otherwise.
Project Mega Sample (5.5): https://drive.google.com/file/d/122oM0pWLBsblEKDBQAE4y-NlwiJg330D/view?usp=sharing
Alternate Link: https://drive.google.com/file/d/1jCrAXokEMEzB4y9v2wQMoxclmQR9ykC5/view?usp=sharing
Mega Sample Lite (5.4): https://drive.google.com/file/d/1Wa0HwxwblEgNC_9up-L313ZzMRlMPMc5/view?usp=sharing
Alternate Link: https://drive.google.com/file/d/1SNdQ680MwNZv60PCIRKI7Iu_V2dw3Odj/view?usp=sharing
Super Lite Sample (5.0): https://drive.google.com/file/d/12PFQTH0UER4ha-8mvn0pdUEwDPczIuW8/view?usp=sharing
Alternate Link: https://drive.google.com/file/d/1i0LIll0W3NAOqY5tbaVsnMfdknjPxi6K/view?usp=sharing
Military Weapons Packs (5.0): https://drive.google.com/file/d/1S3slk2ch8D8lkcxWfsQmM6OXDNa7qg5p/view?usp=sharing
Alternate Link: https://drive.google.com/file/d/1VldVgR_GolC-n1KzwgBzOZhvhzKX5_Lr/view?usp=sharing
Pitchfork is releasing their first game, Skyblocker, on April 16th, 2025. You can support what we do here at Pitchfork Academy by wishlisting it on Steam today!
https://store.steampowered.com/app/3474920/Skyblocker/
Full access to our Discord server, Mizzo’s Dizzo, is now available for just $1.50 per month… 🤯 Head over to my Patreon and jump on board:
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Pitchfork is releasing their first game, Skyblocker, on April 16th, 2025. You can support what we do here at Pitchfork Academy by wishlisting it on Steam today!
https://store.steampowered.com/app/3474920/Skyblocker/
Full access to our Discord server, Mizzo's Dizzo, is now available for just $1.50 per month... 🤯 Head over to my Patreon and jump on board:
https://www.patreon.com/MizzoFrizzo
Thank you,
Art Lee
One question though, when I open the 5.5 project and take a peek at the GASP animations, my IK bones aren't moving at all and it seems to be causing some strange gate/ lean issues with the animations (M_Neutral_Walk_Loop_F for example can't seamlessly loop as the stride/ step length becomes greater and greater with each step). Any advice would be greatly appreciated. Thank you!
This is enough to make anyone cry.
Thank you.
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