Evolution/History of MT Framework Engine Games from 2006 to 2018. MT Framework is a game engine created by Capcom. “MT” stands for “Multi-Thread”, “Meta Tools” and “Multi-Target”. While initially MT Framework was intended to power 2006’s Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine.
List of MT Framework Engine Games:
Dead Rising Aug 08, 2006
Lost Planet: Extreme Condition Dec 21, 2006
Devil May Cry 4 Jan 31, 2008
Resident Evil 5 Mar 05, 2009
Resident Evil: The Darkside Chronicles November 17, 2009
Resident Evil 5: Gold Edition Feb 18, 2010
Super Street Fighter IV Apr 27, 2010
Lost Planet 2 May 11, 2010
Sengoku Basara: Samurai Heroes Oct 15, 2010
Marvel vs. Capcom 3: Fate of Two Worlds February 15, 2011
Super Street Fighter IV: 3D Edition February 26, 2011
Resident Evil: The Mercenaries 3D June 2, 2011
Resident Evil Code: Veronica X HD September 27, 2011
Ultimate Marvel vs. Capcom 3 Nov 15, 2011
Monster Hunter 3 Ultimate December 10, 2011
Resident Evil: Revelations Jan 27, 2012
Dragon’s Dogma Feb 25, 2012
Resident Evil 6 Oct 02, 2012
E.X. Troopers November 22, 2012
Phoenix Wright: Ace Attorney Dual Destinies July 25, 2013
Monster Hunter 4 September 14, 2013
Sengoku Basara 4 January 23, 2014 (MT Framework 2.0)
Monster Hunter 4 Ultimate Oct 11, 2014 (MT Framework Mobile)
Resident Evil HD Remaster January 20, 2015
Resident Evil: Revelations 2 February 24, 2015
Devil May Cry 4: Special Edition June 18, 2015
Monster Hunter Generations November 28, 2015
Dragon’s Dogma Online August 31, 2015
Resident Evil Zero HD Remaster January 19, 2016
Ultra Street Fighter II: The Final Challengers May 26, 2017
Monster Hunter Generations Ultimate August 25, 2017
Monster Hunter: World January 26, 2018
Capcom Beat ‘Em Up Bundle Sep 18, 2018
Mega Man 11 Oct 02, 2018
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20 comments
Look at where we are now with dd2 and wilds..
RE Engine is still MTFramework, and REX Engine for RE9 will still count as MTFramework
Always respected Capcom for making and only using their own game engines.
MT Framework sure did power some great games. I remember thinking RE5 looked amazing when I first played it. Still looks great, 15 years and 3 days later (at the time of writing)!
MT Framework is "potato pc" friendly game engine 😁
The great thing with mt framework is that it could pull off photorealism pretty well. DR1 as well as like Dragons Dogma and such use textures and lighting to great use for that "everyday" kind of realism to towns and malls and such.
You missed xenoverse 2
Dragons dogma also uses MT Frameworks.
The HD Remaster of RE4 is supposedly ported to MT Framework. This was likely done for a number of reasons including internal consistency and maintaining a unified code base across projects, and/or phasing out an obsolete code base.
Brilliant Engine
UE is trash, makes my 8GB ram video card + perfect cooling to go up to 68-70 degrees and max fan speed. This engine is absolutely perfect and should be used for all games. My GPU tempeture doesn't go more than 54 degrees on max graphics 😐
RE Engine is nice but MT Framework pioneered being one of their best achievements until they stopped using it.
Great engine!
You forgot Shadow of Rome.
You missed Sengoku Basara Sanada Yukimura Den,the game was made in 2016.
no care with ace attorney
Este motor gráfico es una auténtica belleza comparado con el motor gráfico usado en residente evil 2 remake
dmc 4 is also made with mt engine
MHW uses RE engine
Am I really the first viewer…!?
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