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➡️ Get the Engine (Itch.io 20% Discount): https://unidaystudio.itch.io/cave-engine
✅ Or Get it for 10$/mo on Patreon: http://bit.ly/patreon-uniday
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► Uniday Studio
By: Guilherme Teres Nunes
source
49 comments
Wait can it create VR games
Can there be a demo? I don’t buy engines I haven’t already tried out
Terrain sculpting/painting? Open world games? Disk streaming? Voxel terrain? I plan on buying this and support your engine. I love the potential simplicity of the programming. I assume if we have questions you can answer them via your discord channel or email.
A list of features would help. What platforms does it export to? Ideally youd have short** tutorial vids to showcase features quickly as advertisement
Hello Guilherme Teres,
I am very interested in cave engine, but I have a few questions before making a purchase.
Are there any documents or resources available to help me learn effectively?
When exporting a "Hello World" game project, approximately how large would the file size be?
Are there any pre-built game templates available?
Which platforms does the tool support for exporting games?
Does it support adding images, such as PNGs and spritesheets?
For exported games, will the assets be encrypted, or will they be openly accessible in the folder, as seen in tools like Pygame or Love2D?
Thank you for your time and assistance. I look forward to your response!
trash.! not gonna go viral or popular anyway if its not free! hahaha rip off other engines dog shit!
I dont get why use this engine when stuff like godot exist
Could it export to android?? WEB?? THX
Are you trying to sell to the tiniest demographic?
It seems like your ideal client is the mythocal client who has tried a bunch of game dev engines, and somehow is tired with the one they chose to fall in love with and spent months even years to learn and master and then want to give this one a shot by purchasing it and hoping it isn't complete junk. Seems like a hard ask and a tough sell.
Most people that get into game dev dont know how to use an engine or barely do then thet have to pay for one for a hobby that might be something they do for a while or jist give up and you are putting that against all the free engines that let you learn and try and if you fail its at no risk and if they do succeed thet take a tiny fraction.
Sometimes free is the best, get a lot of people creating games with your engine, then find a way to convert them into sales or take donos. Even if you do the first 6 months free or a year. Sucks but they are gonna need time to learn and take a risk.
It looks cool
Cave Engine has a lot of potential and could be a strong selling point. However, since it is developed by a single developer, there are some valid concerns. The price is fair and not the main issue. The real concern is the time and effort indie developers or small studios would need to invest.
What happens if development slows down or stops completely? Even if the source code is available, it could still lead to worries about the project becoming abandonware. For most indie developers, the biggest concerns are long term investment and sustainability.
It might be helpful to look into the case of Our Machinery Game Engine. GameFromScratch has a good video about it. The real issue here is not the price or competition from engines like Godot. It is about trust and the long term support of Cave Engine.
Overall, best of luck, and I will keep an eye on it from time to time.
Do you get the source code for the engine with this, or is it just for the editor + engine runtime? If only the latter, I'd be a little hesitant just because possible issues if I were to use this for something long-term. Otherwise keep up the great work! There definitely need to be more options available out there, so this is nice to see.
Heya, I came here after seeing your latest video. I left a comment there too, but after watching this, I can see that your engine has some stuff going for it. Things like the small size and pricing model.
I can understand why it isn't a free engine: getting any kind of payment for free software can be a nightmare, and just because people can donate doesn't mean they will. That said, there are other free alternatives like Godot, and I can understand why people may not be happy about a paid engine. But I think without a price tag, it'd be harder to sustain development costs. And the pricing model you went with I think is the most fair.
I'm probably gonna check it out. I do wish there are more things to demonstrate the engine's capabilities, however. That is a shame. But aside from that, this looks interesting. As someone who is making an engine, it's really cool seeing other people doing the same.
Just curious, I know your engine isn't open source, but is it source available? (Where you can access the code upon paying for a license to use the engine)
I think at some point all engines will basically stagnant around the same tech and the ones who shine will be the ones you don't pay royalties on your finished projects and ones that offer the best use of ease for developers. Sure unreal and unity dominate right now however they can't move the goalpost of making a good playable gaming experience. Looking forward to seeing how this engine turns out in the coming years and who knows maybe once I am no longer a beginner dev this engine might be exactly what I need instead of unity.
I think you should make a polished show piece with a good art style so people understand this isn't a joke engine and actually something that can throw its punches since you know shiny things make brain happy.
Keep it up brother.
cave engine can't beat unity or unreal engine in realism. why don't you make cave engine about stylized games
As a heads up, i think the reason youre getting so much criticism here is because this is an entrypoint for many people to the engine, for a video like this you kinda have to assume they know literally nothing about your game engine whatsoever.
Ideally, this would be a place to show off as much neat visuals, features, and samples as possible. These exist in the backlog for sure, and there are some great ones in this video but in a video like this they should really take the forefront. People came in expecting an ad, but got a really passionate guy describing the project. Its great, but i think its really the disconnected between audience expectations and the video intention here caused the harsh criticism.
wow your engine is made by developer for developers!!!
are other engines made by monkeys that don't understand the needs of Developers ?
I don't mind the engine being paid, but why would anyone pick this engine that doesn't have any tutorials, or courses, or educational materials, where other engines have thousands of videos in all the languages available for free on YouTube to teach you anything you want.
I think it is pointless to create an engine at this time maybe if you created this engine 20 years ago you would have succeeded but not now.
your engine will never compete with unreal or unity, python is slow unlike c++, and you do not have the funds
I won't add any more.
I'd love to see you succeed, and if you do I will be the first to give you kudos. I think you could do a much better job marketing the engine, starting with a fully fledged game showing its capabilities.
All the best with your endeavours.
Why not open-source it? If you are using it for real production of games, and you give public access to it anyway, would you not benefit more from code contributions over the (basically spare change) you are making from sales? IMO a one-time cheap purchase is kind of an everybody-loses situation
Can i make 2d games with it?
Bro, you been recieving some serious backlash – people literally are so entitled they can't stand the idea of having to pay 1-2 hours worth of minimum wage for it. It's not you, it's them.
If they really want a free game engine so bad, they should make their own… or suck it up & just pay the mere fee to use it for life, lmao.
I dont understand how folk will buy $10 for a pack of cigarettes
$15 for a gram of green that will be gone in one session
$20 for a pizza that tastes like s**t & fills their body with unhealthy grease and 0 nutrition outside of fats
$75k for a truck thats meant to have tools thrown in the back and scratched up
They will even gamble away life savings at casino's knowing damn well 95% chances are they gonna lose
But won't pay for a game engine that's entirely functional for them. 🤣💀 entitlement is crazy bro.
why use cave? easy to use, easy to understand, i think
No continious fees mean no energy to Develop.
Any Blueprints?
Wanna recreate 2D isometric TBS
desculpa pelo jeito que eu respondi aquele comentario, na hora acabei ficando bem chatiado com o nível das respostas la no discord, mas já apaguei, e ta tudo bem, boa sorte com a engine, sei q voce fez ela com muito carinho.
But it looks bad? Does it look bad because it's the style of this demo?
Does the ENGINE has documentation to read?
I have no idea of how good your engine is, but I believe there's room for improvement in your marketing strategy and communication style. While your inexpensive engine being built by developers for developers is definitely a plus, it shouldn't justify an inadequate attitude in responses… Please take the feedback constructively.
That's an interesting option. One time fee is a very fair attitude, RPG Maker also is one-time fee so I do not get the complaints of the other users, I would be angry if this engine would had a subscription fee
I don't know if I'll buy it but for sure I'll observe this project as we UE and Unity are becoming more anti-developer in recent years and UE5 is now unoptimized bloatware
Why pay for this when there are free engines like Godot that have tons of online guides and don't take any royalties? You also get their source code for free.
so this engine is created BY DEVELOPERS, and FOR DEVELOPERS?! YOU DON'T SAY! SHUT UP AND TAKE MY MONEY, i never head about such a thing! </sarcasm>
just why? unreal and unity are good enough, and if you want something simple, buy rpg maker.
who needs engine that is 1mb? someone without harddrive? 😀
"Want to make a game but other game engines are too expensive?" no the most popular game engines are free unlike this one
>Python
lmfao
Not even gonna bother watching the rest of the video.
can I make a CAVE shmup with this
I'm sure Ubisoft is absolutely CHUFFED having you use their IP in the ad for your game engine that had fuck all to do with the creation of said games! Let's find out, shall we?
Please make the engine is free to use, and if you wanna make miney then you can go for unity unreal buisness route. As a hobbyist i really wanna try out your engine vut its paid. Please make the engine free to use please please please please : )
Sorry, you lost me at python.
Parabéns pelo trabalho, Guilherme! Você me inspira pros meus futuros projetos 🫡
i would suggest you make a template from start to finish, telling me it took 9 years to make and its good isn't enough.
Why did I choose this engine and not Godot? It's simple: free and portable. Does this engine have XR APIs?
I was sceptical about the price but now i understand why it has a price tag no royalties and its light weight you guys need the profit because you have been working for years on cave
Hopefully i can get cave some day I've been looking for a game engine that fits my needs maybe it could be cave
If you wanna sell something you should demo it. This video is aimed at gamedevs so maybe showing off how ergonomic the API is or how you implemneted animation loading and stuff like that could peak more interest.
I wish your engine become popular and famous but I hope in the future if ever that happen, please tell your future CEOs to never make it subscription based.
What games have been created using Cave Engine?
That open world game you guys built with the ending looks pretty cool but I have to say there's is no way I or most people a even going to bother if we can't try it out first before we buy. Especially when we can try all the other competing engines for free.
Also please consider a dedicated website for you engine or add it to you company website. Having only a itch page feels a bit unprofessional for a paid product and it doesn't give enough information for those who want to evaluate the engine properly.
Your competitor isn't Unity and Unreal. It's Godot/Redot.
Make some games "templates / showcases" and show us what this engine can do
Releasing a paid engine when unreal, unity, S&box, godot, are all free is brave. Also I can't look at your docs online to even see if they're coherent?
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