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Set for release on November 4th this year, Death Stranding returned with a brand new extended trailer last week. Based on Guerrilla Games’ Decima Engine, Alex takes a very early look at the technology, noting how the engine has adapted compared to Guerrilla’s prior titles.
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30 comments
everyone else: just enjoy the game bro
Makes no sense to put spoilers in a tech analysis video
I see no negative in this engine, because it so optimized(on PC) while still looking like a piece of art.
My quest is at an end. I finally found a human being that understands real time 3D rendering. And talks well about it on YouTube. At long last…
As a child (in the 80's and 90's) we still had good magazines with good journalists that understood a lot of things about the industry and they always had a technical aspect (plus, the magazine was for PC players).
Now imagine what could be done if the industry copies epic's nanite tech. It's so much more advanced than an adaptative subdivision based on Catmull-Clark algorithm, like tessellation.
Beautiful game, Kojima is a true Artist
If this was achieved on current gen consoles, imagine the graphics on the next gen consoles!!
this looks better than UE4, no?
Jep, it is a walking simulator… but it is the best one I have ever played.
Any crap given to the Japanese will be turned into gold.
Ffs now I’m gonna have to buy a ps4
This was a great video, great job!
I highly doubt that DS uses DECIMA as its getting a port on PC probably.
NO games that uses that engine have been ported to PC and they never will come.
So its either probably a modified version of FOX or FOX itself. Hell it even looks similiar to it.
Ps5 will most likely be native 4k. I think higher resolution plants and small items like glasses. Better shadows in general as you said and maybe some ray tracing from major light sources for more natural lighting and probably 60fps or more
I already have a Sony 49inch 4k & a ps4 pro but I'm looking to upgrade before the release of death stranding, what TV do you people suggest I buy to get the very best out of the graphics & gameplay? I'm torn between an Oled or the samsung Q90r.. getting a 55 inch regardless
There won't be a separate PS5 version, they will probably do some like upgrading from the PS4 Pro version and the PS5 will just be able to support PS4 games so it makes no sense for a special PS5 version..
This game looks absolutely incredible, definitely one of the best looking open-world games this generation
Can u imagine the face of Guerrilha Games when see what kojima do with their engine
Console only? Meh. Moving on.
just made my pre order hope its good
I have to disagree when it comes to the faces of characters. To me they are really deep in the uncanny valley, but I can't really pin down what it is that sets me off. Right now I feel like the skin is a little to smooth and the facial animations are so detailed that things like the lack of micro stretches of the skin, which normally wouldn't be a problem becomes an issue here.
Hi. Bummer for Kojima Productions (and other games that go for photo-realism, like Cyberpunk 2077), hardware ray tracing just came out for PCs and consoles. All that time and element to fake the lighting, refractions and refractions to make Death Stranding photo-realistic on the PS4.
But on the bright side, their PS5 version would be easier to make photo-realistic (they just need to remove the fakeries and adjust all the shaders). Hardware ray tracing sure make asset creation, way easier.
God bless, Proverbs 31
Man I can’t wait to play this game!!!
They running this on ps5 not pro don t let them trick you again remember anthem
Bruh Pro is like 3 times weaker than the X yet X has no games that rival the Pro. If the rumors are truth PS5 and Scarlett are close in power this is going to be a big problem for MS.
221 are people who won't be able to play this
Lip slip at 8:32
Might as well use gasoline to liquid cool my PC
G935 IS ALMOST THE SAME AS G930. FVCK YOU.
I didn't think this level of realism was even possible on this generation consoles.
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