Yoshi’s Crafted World: Unreal Engine 4… On A Nintendo Game?



Developer Good-Feel extends its yarn-themed games with a new Yoshi release – a first-party Nintendo title based on Unreal Engine 4! Is the Epic middleware a good fit for a Nintendo game? Can the tech deliver the signature locked 60fps seen in the majority of Switch first-party games? A demo is available now – we’ve played that *and* seen some more levels.

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24 comments

@koishiwii8370 December 30, 2024 - 2:22 pm
Yeah, I do go for frame rate over resolution like I've experienced with the Touhou games which I find as magical and charming as the Yoshi ones.
@Matthew93256 December 30, 2024 - 2:22 pm
Came back here because Princess Peach Showtime! is running on the same engine, has half of the FPS as this, and is made by the same dev studio.
@sujimatsubackupaccount194 December 30, 2024 - 2:22 pm
My iq dropped by out out of touch or miss informed you are. Nintendo has never ever used unreal engine for there games. If they did us data minors would know and figure that stuff out when rom leak happens and when the game comes out in the bcfes game assets. There's no .pak files or unreal engine coding in the game. Massive fail on your end.
@annabeldomenech4806 December 30, 2024 - 2:22 pm
They should have used UE5 for pokemon
@charizardoreo December 30, 2024 - 2:22 pm
ugh I hate video games. get them away from me
@JustB3NJI December 30, 2024 - 2:22 pm
Yep, the music in Yoshi games is bad.
@blitzbase December 30, 2024 - 2:22 pm
We never had a 3D platformer Yoshi game, yet we never complain.
@shanenorton6649 December 30, 2024 - 2:22 pm
the music is sooooo bad
@donhuevas December 30, 2024 - 2:22 pm
10:02 I love how this tune was used to make Song of Storms
@RutherfordMRV December 30, 2024 - 2:22 pm
What I do not get is why Good Feel went for UE4, I was surprised they didnt modify the Wolly world engine which most Nintendo developers did to get an engine quickly running on Switch then add specific technology which take advantage of the hardware. Had the Wolly World engine had been used I could see this been at 900p granted not as graphically pronounced unless the scaling tech is to notch at Good Feel.
@MrSir December 30, 2024 - 2:22 pm
Yoshis Woolly World looks better than this and also had a way better soundtrack
@bjarneausmerzen2969 December 30, 2024 - 2:22 pm
Overclocking, test?
@VengefulController December 30, 2024 - 2:22 pm
720p 60 is fine and not bad but below 720p, I’m docked, that’s too far
@quattro4468 December 30, 2024 - 2:22 pm
Ive always said consoles should move to 48fps.
@FloridusMan December 30, 2024 - 2:22 pm
There's a man who has artistic vision,
@valenzuelasstudios1838 December 30, 2024 - 2:22 pm
The game should be 900p with fxaa, 24 fps, and texture filtering to look like a clean stop motion movie
@CwapPlatinum December 30, 2024 - 2:22 pm
But Yoshi's Woolly World had an amazing soundtrack, Mr. Digital Foundry...
@bluedragon9925 December 30, 2024 - 2:22 pm
The Switch must definitely have a good HD upscaler in its hardware. That or Nintendo has finally figured out how to properly implement anti-aliasing, because I seriously had no idea until I watched this video that Crafted World runs at a sub-720p resolution when docked!
@donschnulione6646 December 30, 2024 - 2:22 pm
this Game looks SO blurry. i really dont like it.
@MeiSapphire1 December 30, 2024 - 2:22 pm
56 fps 🤬🤬🤬
@GrantMortenson December 30, 2024 - 2:22 pm
Super Smash Bros. Ultimate also uses Unreal 4.
@ShadoGamingChannel December 30, 2024 - 2:22 pm
It was running at native 1080p when they first reveal it back in E3 2017 I knew the resolution was downgraded when they revealed it again but I didn't know the resolution was that low in docked mode I was think maybe a dynamic resolution up to 810p docked.
@nowonmetube December 30, 2024 - 2:22 pm
Yoshi's Big Planet
@nowonmetube December 30, 2024 - 2:22 pm
The soundtrack 😬😬😢

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