Unreal Engine 4 Tutorial – Wave Mode Pt.2



In this second part we add the wave number and number of enemies to be spawned to our wave based game mode. If there is something you want to see in regards to wave based gameplay, please leave a comment below.

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10 comments

@BootyEahter December 27, 2024 - 4:43 pm
Bro, why didn't you just make the expression equal to wavenumber * 3 lmao
@BridgesProductions2024 December 27, 2024 - 4:43 pm
Bruh he has a UI folder. How. Div.
@sharksmaster344 December 27, 2024 - 4:43 pm
my AI isn't attacking or chasing me anymore. Do you know why?
@catpeople11 December 27, 2024 - 4:43 pm
Legend, ty well explained!
@DanLovesYoutube December 27, 2024 - 4:43 pm
How do I get the HeadsUpDisplay?
@germanslice December 27, 2024 - 4:43 pm
We need also the following.

Wave Limit so we don't spawn endless waves and slow down the engine.
Random Integer Value that will spawn the actors in also at different locations within area.
Random time between spawns to make it a little interesting in the higher waves.
Ability to Chain enemies to get special rare items.
@stabbedbyapanda December 27, 2024 - 4:43 pm
Also when you complete something probably best to show us it working, helps viewers especially newer ones understand the end result.
@stabbedbyapanda December 27, 2024 - 4:43 pm
prob should post a link to the playlist or other parts in the description. because i also had trouble finding pt 1
@dagranmasta3391 December 27, 2024 - 4:43 pm
looking forward to wave mode pt.3 specials
@marinliu December 27, 2024 - 4:43 pm
Where is pt.1 ?

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