In this second part we add the wave number and number of enemies to be spawned to our wave based game mode. If there is something you want to see in regards to wave based gameplay, please leave a comment below.
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10 comments
Wave Limit so we don't spawn endless waves and slow down the engine.
Random Integer Value that will spawn the actors in also at different locations within area.
Random time between spawns to make it a little interesting in the higher waves.
Ability to Chain enemies to get special rare items.
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