From factory boss to commodities broker to delivery guy โ some of our best games are thinly disguised jobs. Jobs, we say! Subscribe for a weekly video like this one on Outside Xbox, why not?
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43 comments
I got death stranding for free and it was still too expensive. Such a tedious load of nonsense.
I think the reason there are so many job like things to do in games is because quite often, work can be fun. Appart from the whole having to be there every single work day, doinh stupid things your boss wants you to do and having to pretend you're ok with that.
Hardspace Ship Breaker definitely belongs on this list!
Overcooked
you forgot one job:
errand boy, you are an errand boy in EVERY DAMN RPG.
Animal Crossing New Horizons also has you working as an interior designer if you have the DLC
If you think about, Hitman is just doing someone's job
I didn't know Helldivers 2 is basically Starship Troopers. Never played or looked into the game.
I played the first mission in Death Stranding, and found it boring beyond belief. Never went back to play the next mission
RuneScape
RuneScape
Satisfactory only came out this year?
I saw a YouTuber playing it a few years ago.
"farmer" in animal crossing: New HOrizons? dont talk crap, i never bother caring for my crops, they STILL grow.
Foxhole's logi players are a really interesting community, because it's generally both extremely decentralized, but also super cooperative, with a network of random people all asking for stuff to make other stuff, or a spontaneously agreed push on an objective. A frontline will just keep meat grinding, then suddenly some guys show up with a truck full of chemical weapons, you gain some ground, then the other side shows up with some gas masks, the advance stops, then somebody shows up with a tank, and so on. It's not just backline logistics either, people will run around scavenging all the dead bodies and return their gear back to their spawn points, meaning guns and equipment might pass through multiple players and even the enemy side.
A while ago, the devs made some changes that negatively impacted the logi players, so they literally went on strike in-game, grinding the war to a halt. The front lines became a bunch of people firing pistols at each other, then when they ran out of the 2 magazines of ammo, beating people with hammers. Except for that respawns ALSO require logistics, so eventually you'd even run out of bodies. The devs had to revert the changes, since the game pretty much became unplayable.
Some of the devs for Satisfactory were hesitant about naming it that, thinking that people would think of it as "just satisfactory, nothing great", or something like that
Not gonna lie, I love death stranding. Story is weird but the mechanics are cool and I honestly love having little goals while walking around a beautiful landscape with danger but limited amount of danger.
Lets not go around saying Eve has millions of players, thousands if fair and true enough.
They forgot to mention how you can link eve online and excel for maximum white collar gaming
Oh come on!!! Helldivers is essentially Starship Troopers, except they didn't have the money to buy the name. And Starship Troopers is above criticism. Even the cheesy second part. Wait, was that criticism?
There used to be a game called "puzzle pirates", essentially a mmo version of garden scapes. That also had a market where you could exchange the token money for ingame currency and vice versa. Soon as I discovered that, I basically ignored the game and got filthy, stinking rich by the simple expedient of daytrading.
๐คฃ Truck simulator: 1942
How about Stardew Valley and it's inspiration the Harvest Moon series.
9:41 oh we got Starship Troopers on Steam, thanks H Divers 2
Monster Hunter
Monster Hunter
yeah EVE online is too complex also death stranded looks like a walking simulator
So wait, is โSatisfactoryโ like Factorio on steroids?
ayyye Foxhole is sick! haha
lol, I'm playing satisfactory as i start watching this.
See Hardspace: Shipbreaker is just a whole game of breaking down very dangerous ships and maybe dying a few times. (It's great though)
Reminds me of coming home from work, and my wife, who was playing Animal Crossing would hand me her remote and say โgood, youโre home. Pull my weeds.โ ๐๐๐
Man, she maxed that game out to the max. She had the gold statue and everything. She was so bummed when there was nothing else to do. ๐
Way more than 7 of them; way more than 7%.
hey, some games arent even glorified at all and we still like them
The way I explain the allure of Satisfactory is this: Come for the conveyor belt sculptures. (Yes, you get to ride them.) Stay for the jump pads and hypertubes. Later on you get trucks and your very own train set.
Also, the premise of this game is much like the other Coffee Stain game, Deep Rock Galactic, only instead of tearing the planet apart by sending down teams of dwarves, Ficsit just sends down some Pioneers who automate the process of tearing the planet apart. In the end, though, you'll be sending out nuclear pasta each cube of which is a cube of super-compressed copper about enough to build a battleship, so yes, it's literally hoovering up the planet itself.
The thing is though, you're not really working in a factory because that would be dull. Effectively your're the owner/boss and it's a graphically pleasing resourse management game, as opposed to the tedium and real stress, that running a real factory would involve. In fact, in the real world, a factory owner, especially an owner of such a vast enterprise, would have fuck all to do with the day-to-day running of such an enterprise.
I do take your point, partly but although the game itself makes the analogy, implicitly, between game factory and rl factory, it's an analogy that doesn't bear much scrutiny. ๐
They should have included GT7. You just drive around in oblong circles for hours.
Also: does Foxhole have any roles in the "taking the corpse of a man who died eating rat poison, pretending he's a naval officer, creating a backstory for him, attatching fake secret documents to him, and then having him wash up on the coast of Spain" aspect of running a war?
I spend much of my day being judged by an animal who isn't wearing clothes, so Animal Crossing is possibly a step up.
Gamification of work is already a RL thing. Task managing software applications used in offices to guide employees through intricate service processes are basically indistinguishable from quest-driven resource-management entertainment games, with (virtual) awards and rankings for each completed action or task.
Death Stranding is weirdly WEF Great Reset coded. Indentured Serfdom gig work, little to none human contact, social credit score, massive depop, lab grown babies, "smart" pod living quarters and of course, eating ze bugs. ๐ค
Helldivers 2 is like being an exterminator, except with MORE DAKKA!
In the Korean "Policing Action," the Communists did send unarmed soldiers into battle, but the Soviets did not resort to this in WWII. That comes from the film Enemy at the Gates, which is just anti-communist propaganda left over from the Cold War. It seems Marxists aren't the only ones adapt at rewriting history.
Alright. So where is World of Warcraft? Where is my 6 hour grind in classic materials todo AQ40? How about when I did a 4 day raid schedule?
I love satisfactory. Itโs not the first job factory sim. Itโs jank though. Other examples are Dyson sphere program, Rimworld, but none are as complex as Factorio. I would argue that Factorio is a better example of watching someone throw 1000 hours on to a space exploration run
I bought a Switch just to be an Animal Crossing Farmer. After two years, life got in the way, and my town has been running on its own. I need to check in and see how my villagers are doing.
I don't like multiplayer only games. so when foxhole really catches my interest, it means it sounds really interesting
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