I’ve wanted to talk about this engine for a while. It’s just a brief introduction to Easy FPS Editor while showcasing a few games including one of my own. It’s an underrated engine that’s accessible for all types of people that wanna make their own game. Even if you don’t have any background in creating art or writing code, you can still make a game with this engine. It’s a great starting choice for those that wanna make an old-school fps game.
Notes:
– Haven’t been able to showcase 3D modeling in the engine. But as long as you can export the model to MD3 successfully, you can then import it into your project.
– You can also set different types of shapes for more dynamic environments.
Links:
https://cg8516.itch.io/easyfpseditor-ce
https://sean-noonan.itch.io/interval
https://xx696.itch.io/killwill
https://crowhillstudios.itch.io/evil-plush-3d
https://dosman-games.itch.io/flash-of-the-blade
https://store.steampowered.com/app/2778600/FLASH_OF_THE_BLADE_X/
https://www.youtube.com/watch?v=Y_Wy5VYOo5s – DK Production’s Tutorial
https://itch.io/game-assets/tag-textures
https://rekkimaru.itch.io/fps-gun-sprites
https://opengameart.org/content/25d-fps-cc0
https://opengameart.org/content/sprite-based-retro-fps-doom-wolf3d-etc
https://scko.itch.io/
https://www.youtube.com/watch?v=MjvSA7dpWXQ – For Exporting MD3 Models
https://reelism.dog/
Track:
https://www.youtube.com/watch?v=ihFSMarbNvk&t=69s
#fps #boomershooter #retrofps #gaming #gamedev #gaming
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27 comments
With the help of scripts, i've managed to create a weapon upgrade/skill/new game+ system.
I've been modding doom for 18 years, so I did have some previous experience on making stuff, but still, a very solid engine for a newcomer.
Looking forward to whatever the person in charge of the new version of the engine will come out with.
And for those curious about it: one of the stuff i've did on the engine. (I had a week to make the game, most of the art was rushed, a sequel is on its way)
https://www.youtube.com/watch?v=l2Qh1OnSSUw
ultrapeak mentioned (for like 1 frame lmao)
I'd also like to reiterate what you briefly touched on, that this can be used for more than just FPS's. If someone has an RPG in mind, maybe something with an isometric viewpoint, you can still use this engine, and GZDoom as well, to make such a game. If you've got an idea, just go for it.
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