Home games Engine of Evil, a 2D Isometric Game Engine

Engine of Evil, a 2D Isometric Game Engine

by admin



This is a C++ game engine I wrote using the SDL 2 API. The engine architecture includes:
2D isometric rendering
Animation state machines
Player Input (keyboard and mouse)
Collision detection and resolution
AI navigation
Spatial Partitioning
and more…

Check out more details on my website: https://www.tomfreehill.com

source

Related Videos

11 comments

@supergreatoli2 October 21, 2024 - 6:40 am

Love the song choice Ghosts I-IV! One of my favourite albums of all time

@Johnny-vr9si October 21, 2024 - 6:40 am

Wow, this is basically what I’ve just started an attempt at building, except I wanted to see if I could make a ruby engine.

This is such a ridiculous feat. Does it use Ray tracing or is it truly 2d? How is the grid drawn, and is it stored in a Cartesian layout with Cartesian coordinates and then converted to isometric during rendering, or are the coordinates isometric?

@grapejuice664 October 21, 2024 - 6:40 am

bro why would you cap it out on 60 fps

@nick11crafter October 21, 2024 - 6:40 am

Tom: Look at this new game engine!
Youtube: Yeeeeep thats definitely a minecraft

@UselessFodder October 21, 2024 - 6:40 am

I get such a strong Fallout 1 vibe from this. I love it

@fuckugplus October 21, 2024 - 6:40 am

reminds me of the good old times playing stronghold crusader

@serijas737 October 21, 2024 - 6:40 am

This reminds me of the old Desperados & Robin Hood gameplay.

@TheBaxes October 21, 2024 - 6:40 am

Pretty cool! Can't imagine how much work it must have been working on this from scratch

@Nicolai-Syn October 21, 2024 - 6:40 am

The original Fallout or possible something like Geneforge.

@1pmyth1 October 21, 2024 - 6:40 am

Very cool! Could imagine classic ARPGs like Diablo or tactics games like Commandos being made with it.

@Faanvolla October 21, 2024 - 6:40 am

I've got no idea why this was recommended to me on my home page but it was very interesting, good job!

Comments are closed.