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Wishlist Grandpa High On Retro on STEAM:
https://store.steampowered.com/app/2967320/Grandpa_High_on_Retro/
Creating the 2nd level of my TPS / FPS game, showing off my finished blockout of my level design.
#leveldesign #indiedev #devlog #gaming #xbox #ps5
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30 comments
Wishlist Grandpa High On Retro on STEAM:
https://store.steampowered.com/app/2967320/Grandpa_High_on_Retro/
great but looks 20Fps, also try add realistic reactions when being shoot, dying… add bodycam view
Woah dude this is insane! I started learning UE5 a couple months ago so I know how damn tricky it is to do some of these functions.. would you be willing to like a tutorial of any kind?
Nice Gameplay, Did you use Door-pack?
useless and annoying ads sound
We got GTA 6 before GTA VI
Nice level blockout, 🙂 Were can i get those grid textures?
Looks good. Make some areal landmarks to give player sense of place and help them to make a mind map. Going out from the endless corridors feels good for example. Also simulate like you are playing the level for the first time. Always helps to improve the encounters.
Feels like an amazing gameplay!! amazing job
Did you use the TPS toolkit right? Very nice atmosphere tho 🙂
why have cross hair when u have laser?
Looks great. May I ask what blockout toolkit you are using?
that looks incredible
This is great. I really like the music too.
"They took my kid from me, raped my wife" what a gigachad way to open a trailer
It must have taken you forever to do this! I’m just starting my journey as a game developer.
While cool, I do think enemies not being alert / reacting to the sounds (like the explosion outside or gunfires inside) is a bit immersion breaking. But nevertheless, great work!
Good
Mm impressive 🙂
well done
So cool. I look forward to the game being released😀
HOW
well done man! what school did u go to?
Really cool design. Would of been a fun feature if when you got the shotgun that door was locked. Then as the player you could use the shotgun to blast the door open.
Looking good so far I would add some vertical slices in there somewhere where you have to use a ladder, elevator or stairs to reach some places. Also, I think TPSKit is good to start with but I think you should really working on the locomotion if yuou can. The character slides a lot and it looks strange sometimes.
Tutorials please
this is nice. Did you create the tps controller yourself or use asset? thx
Yoo this is so cool I recently picked up learning the dev side of unreal I have only ever worked on the sound design parts of games I recently built out a level only for a cinematic but I'm making it a playable Third person FPS hybrid level with an adaptive sound, music and footstep system. you have done incredible work man the camera work is probably one of the coolest I've seen.
Hey I m currently doing level blockout aswell. I would like to know what tools you used within unreal engine. Is it the tools available in Modelling window can you like just give me the tools which I need to master for level blocking within unreal engine
Really well put to gather
Real hard work
I aspire to be better then you when I get my laptop
You really did great
Please teach 🙏🏼
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