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If you’re interested in the math behind the first-person rendering algorithm, this tutorial was incredibly helpful: https://lodev.org/cgtutor/raycasting.html
00:00 – Intro
00:46 – Basic Game
04:27 – More Mazes, Bigger Mazes
06:26 – Map List
07:56 – Non-linear Map List
11:10 – Colors
12:40 – Renderer
15:17 – Final Game
source
49 comments
real nerd shit
You mad man !
Beautiful
Congratulations, now you can make doom in excel
0:07 Cries in Godot
Awesome video! I really want to build pokemon green in it now
what. here I was expecting you to call it good at 2d and you go and make it a hekkin 3d game. wow.
12:33 ah the subsequent phrase felt so good. Bravo!
That pazaz in "luckily we can kill a a bird with one more spreadsheet"
Are you aware that constantly throwing your voice so drastically can have long-term effects on your larynx and pharynx?? Like, this doesn't sound remotely natural, why are you doing that?
can we see the VBA with this? because ive been making a game in excel thats like dnd based. it looks at your character sheet, looks at the enemies, and lets you take turns attacking eachother lol while keeping track of hp. it has a series of monster fights with a long rest every 5 fights and a short rest every 2. but i would love to dig into the VBA for this! either way, im subbed for life now lol
i came for the funny excel video, i stayed for the great and understandable lesson on video game engines. 10/10
I loved this. You put out amazing work and you should both be proud of yourselves.
you are a genius. like an actual genius wtf
So for funsies a few years ago, I built a RPG. It has dynamic terrain and LOS shadows. Does it run well? No. But it does work.
I can't hear anything you're saying but the visuals are neat I guess
excel is as much of a game engine as c++ is
You just made Doom without guns or enemies
I used to work for a company that deleted the games from their windows machines, so I wrote minesweeper for excel. In doing so, I learned visual basic for excel, and used it to automate a database conversion for the company. so, win win
I absolutely cannot believe that in the process of building a maze game in excel, you ended up feature-creeping your way to like 90% of Doom
Is there… An uncut video of you making this?
Wow
How, on God's green earth, are you raycasting in Excel
Amazing presentation!
But can it run DOOM?
I'm so happy that this keeps getting closer and closer to the inevitable Doom emulator
Unreal, pun intended
Brilliant. "How are redstone computers even possible?" brought me here, which successfully taught me how adders are built up from half-adders are built up from logic gates (something I've always just barely failed to grasp until then) and re-taught me the value of problem solving through breaking a problem down piece-by-piece. Of course, the immediate dive into the madness of building a binary-to-BCD converter and functioning seven-segment displays then had me hooked.
Similarly, this video does an amazing job of taking a concept (what is a game engine?) to an absurd level (Excel is a game engine) to prove a point – and, if the viewer is willing to do just a leetle bit of thinking while they watch, it also does a great job of answering the initial question. The only thing it left me curious about was how you did input handling. Did you rig up some similarly complicated macros or something to capture keystrokes? Or is movement handled for the purposes of this video, by manually updating the cells storing player data? Enquiring minds want to know.
Either way, you're a certified madwoman and I'm here for all of it.
Ridiculously brilliant?
Brilliantly ridiculous?
Why not both?!
Chefs kiss!
technically not a game engine in Excel if you use VBA since VBA by itself is not really Excel, more like Excel has access to it (as do the other Office programs). Still an entertaining video though
A game engine is just a toolkit with the most basic stuff required to make a game already made for you. So if you wanna chop down a tree you just get an axe instead of having to make on from scratch
Wait how did you so the logic? Is it vbs?
what mastery of the understatement "Excel is woefully unequipped to be a game engine". This was fabulous 🙂 Subbed 🙂
So! What're the controls? Arrow keys? WASD? Somesuch else?
where is the codes?
12:30 No I didn’t pause and try to solve it because your color screen (at least on my monitor) has too little contrast; it is too challenging to even follow the maze for me to try to solve it. Plenty of top-down games are fun, although it’s true you do usually want a bit more than a maze.
you should add a scoreboard
Gosh. I just. I keep coming back to this video because your voice is so lovely. Something about the cadence, the tones. It's so appealing to me. Keep on keepin' on.
So you're telling me, that the windows 95 screensaver is made in excel? 🤔
I know its out of scope of this video, but that doesn't mean I don't want you to give me the full vocabulary on it at least so I can go find a video where its in scope. I loved this video, my mind is lost, I would have just liked to have seen how you were telling excel to do it
This is horrifying and evil, and I love it
i like to think of a game engine as a framework with a gui
when doom in exel???
It's crazy what Excel can achieve, this was an incredible video!
(btw, i did took the time to solve the maze and i feel hellish offended)
I usually am not someone who points out oddities in people, we all are odd, but that voice of yours, I don't understand is it your voice or are you do it for comedic effect?
really nice, now add ray tracing
I thought you were only going to render the cells within a given radius to indicate line of site, not try to render the maze in 3D space. Absolutely maddening. Well done.
Though I did notice in some of your game examples you had obstacles to avoid, and that you never programmed in fail state. Just something to think about if you decide to come back to this..
trans
I used Google Sheets to make an automated version of the timeline grid for the card game Chrononauts lol
Entirely for my own purposes
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