Home games World of Tanks 1.0 – New Game Engine Development – Interview part 1/3

World of Tanks 1.0 – New Game Engine Development – Interview part 1/3

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What was the starting point for the World of Tanks 1.0 new game engine, we asked. And Milos Jerabek, World of Tanks PC Development Director answers this and more. The revamping of the 9 years old game engine was a massive task requiring 400+ persons working at 9 different locations to make it come true. Wasn’t easy, wasn’t quick but it was done. Check out the interview and more WoT videos!

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Official line:
World of Tanks first appeared in Russia in 2010 and became a worldwide phenomenon just a year later. Today the game boasts over 160 million registered players, making it one of the most popular games in the world. Today the game reinvents itself once again with World of Tanks Update 1.0 unleashing Wargaming’s high-end Core graphics engine developed exclusively for PC and available immediately for Europe and North America. The update takes tank combat to new heights with improved visuals, 29 completely reworked battlefields, new soundtrack, as well as a new Glacier map.
A collaboration with the Intel Corporation has made it possible for the World of Tanks team to contrast the new graphics engine, Core, in development for over 2 years and engineered entirely in-house. Update 1.0 will see World of Tanks PC switch to this new engine and take advantage of the latest technology for graphics processing and rendering. Core’s introduction marks a new era for World of Tanks on PC with Physically Based Rendering (PBR), post-processing effects, advanced lighting and shading, particle effects, and a multitude of other optimization and performance-enhancing features.
Together with greater visual fidelity, Update 1.0 adds a brand-new dynamic soundtrack, recorded in Prague by FILMHarmonic Orchestra after more than a year of development. To create a specific atmosphere to each map, local ethnic instruments recorded by regional musicians form part of the sounds mixed into the musical score. Each in-game location gets its own theme that adapts to the setting and events taking place.
Published by Sony Music Entertainment, the World of Tanks Official Soundtrack will be available to stream and download free across all major music platforms including Spotify, Tidal, Deezer and many more.
“Update 1.0 improves the baseline technology for the game, introducing the in-house developed Wargaming Core graphics engine,” said Milos Jerabek, Development Director for World of Tanks PC. “Thanks to it, we’re now capable of elevating the entire game and can ensure World of Tanks is a fun and immersive experience for years to come.”
Celebrating the launch of Update 1.0, World of Tanks has announced the Grand Extravaganza—a two-week long marathon full of battling and rewards. Starting March 23rd until April 6th, players will get chances to earn multiple in-game bonuses, as well as prizes from Intel.

Checkpoint TV presents: World of Tanks 1.0
(C) 2018-2019 Mediapalvelut
In partnership with https://www.v2.fi/

Editor: Jukka O. Kauppinen
Graphics: Niklas Isberg
Intro/outro: Saku Tiainen, Antti Miettinen, Kraku / Mika Hyvönen, XWD, Kraku / Mika Hyvönen, XWD, Fapahtaja

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