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The PlayCanvas HTML5 3D game engine just received new 2D functionality. Specifically support for sprites, animated sprites, texture atlases, 9 patch/slice sprites and more. In this video we take a quick hands-on look at the new 2D functionality.
Links:
http://www.gamefromscratch.com/post/2017/05/25/PlayCanvas-Engine-Revisited.aspx
http://www.gamefromscratch.com/post/2015/04/19/A-Closer-Look-at-the-PlayCanvas-Game-Engine.aspx
https://blog.playcanvas.com/new-feature-2d-sprites-and-9-slicing/
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Links:
http://www.gamefromscratch.com/post/2017/05/25/PlayCanvas-Engine-Revisited.aspx
http://www.gamefromscratch.com/post/2018/06/18/PlayCanvas-Engine-Adds-2D-Support.aspx
http://www.gamefromscratch.com/post/2015/04/19/A-Closer-Look-at-the-PlayCanvas-Game-Engine.aspx
https://blog.playcanvas.com/new-feature-2d-sprites-and-9-slicing/
I Love your content thanks very much. Why when i place my sprite in a 2D screen it disappears??!! Looked EVERYWHERE for answer, maybe you know?
Business Opportunity in Ruvol
I have invented a Board Game [still unpublished and not yet out in the market] that I believe is guaranteed to be as challenging and exciting as CHESS. I called it “RUVOL.”
It is my hope that one day Ruvol may surpass chess as the “Number One Board Game in the World.”
The weakness of chess is it always starts in fixed positions that the opening moves become “memorizable.” In fact, not a few have so mastered the moves that they can play against their opponents “blindfolded.” It is for this very reason that the great Bobby Fischer introduced his so-called “Fischer Random Chess,” where the starting position of the pieces is “randomized” to make the memorization of openings impracticable. Fortunately, it is also for this reason that I invented Ruvol where “every game” has been calculated to be a challenging one to play.
HOW IS RUVOL PLAYED and HOW YOU CAN MONETIZE IT?
I detailed everything in my YouTube video. Here is the link: https://www.youtube.com/watch?v=jcqth0m3-R0
BIG MONEY POTENTIAL IN RUVOL!
It is worthwhile to note that the people who play chess will be the same people who will play Ruvol. In my Google search, I learned there are around 800 million chess players in the world. Even just a small percentage of these 800 million is good enough to earn big money from Ruvol either as an ONLINE GAME BUSINESS or as a PHYSICAL PRODUCT DISTRIBUTOR.
You may contact me at: rodolfovitangcol@gmail.com.
Thanks and God bless!
RODOLFO MARTIN VITANGCOL
The Ruvol Inventor
You can make a visual novel without this engine?
Ty so much sir..,this video helped me a lot in project .
In your sprite animation there should be 4 steps :
– left leg engaged
– standing
– right leg engaged
– stading (again)
because in your current animation, your character switches between right leg engaged directly back to left leg engaged when looping.
can you please do a player controller video?
I admire the work you put into this channel
Does PlayeCanvas already have or will have… Visual Script option ?
can i make 3D animation with playcanvas and render them to 2.5D spritesheet ?
This seems like an awesome engine! It looks easy to use and fast. And it looks a lot like the Godot Engine. Looking forward to more videos on this!
Awesome!
Second
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