I’ve created a monster! Something to fill out our horror game and replace the default unreal engine mannequin with a new tentacle creature. In this video we make a new Niagara system, set up spline paths and a spline follow component, and finally demonstrate how I set up a death, ragdoll, and respawn system. Progress! I hope you enjoy.
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TIMECODES / CHAPTERS:
0:00 – 1:06 Gameplay
1:06 – 1:54 Intro
1:54 – 5:54 Niagara System
5:54 – 6:47 Sponsored Segment
6:47 – 9:30 Follow Spline Component
9:30 – 13:00 Death/Respawn System
13:00 – 14:07 Outro/Showcase
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LINKS:
FXOlogy Tentacle Effect: https://www.youtube.com/watch?v=aDDCKeEWt4g&t=1s
Follow Spline Component: https://dev.epicgames.com/community/learning/tutorials/ryL5/follow-a-spline-and-report-distance-along-it-using-an-actor-component
CONTACT ME: DrakeMakesYT@gmail.com
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21 comments
I really love this monster desing and id like to put my own spin on it in a game im making (that no one will play 😂)🙏. I hope your okay with that?
I'm currently prototyping my dream game and I'm super excited to learn from your channel.
I was hoping to do something similar...
But looking at this video it may take me a lifetime to program it!!!! hahaha
Lit: 0.3 fps🎃🎃🎃🎃🎃🎃
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