How to Make a Simple Health System in Unreal Engine 5



Hello guys, in this quick and simple tutorial we are going to make an easy and simple health system in Unreal Engine 5.

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31 comments

@oKangha June 10, 2024 - 12:54 pm
Run a normal but my UI doesn't work copied video exactly
@artemaung5274 June 10, 2024 - 12:54 pm
You should probably redo tutorial with blueprint interfaces, casting to player character every time from health bar is bad and isn't going to scale.
@alexvega4803 June 10, 2024 - 12:54 pm
so i got the health bar but now i cant move
@xXJAYSANXx June 10, 2024 - 12:54 pm
Massive noob here. Been watching your tutorials a lot recently. I actually have a class that requires me to make a basic game and they link us to your youtube videos quite a bit hahah. I just tried following your steps on this video and it all seemed to work fine except the very last part. I cant get a new event begin play, every time i try to drag it in or type it up, it just takes me to the current one that is already in use. I'm using the third person character template and have been building on top of it.
If you or anyone here has any tips that would be much appreciated. Its probably something super simple but like i said, I'm a noob.
@inspiredexpired9137 June 10, 2024 - 12:54 pm
Not sure what changed a year ago, this tutorial for me gets stuck at Get AnyDamage 0:50. like its not in the list searched for 10 min.
@milantiquestudios7460 June 10, 2024 - 12:54 pm
Very nice. Quick and easy to follow. Thanks.

Now I just need to figure out how to make it so its more like a 3D platformer where bubbles pop or something when the hp lessens
@Starzie_ June 10, 2024 - 12:54 pm
So how do i link the damage to the enemy Ai
@sorgii June 10, 2024 - 12:54 pm
I can’t connect the widget to the “event begin play” because I already that event being used for different code in BP_thirdpersoncharacter. Is there any other way I can do it?
@tohonest June 10, 2024 - 12:54 pm
how do you have 2 event begin play nodes?
@-1PokemonGamer June 10, 2024 - 12:54 pm
Event any damage does not exist for me
@Miauwymiauw June 10, 2024 - 12:54 pm
My ai suddently stops working when i use double jump ability how do i fix this?
@keshav_p June 10, 2024 - 12:54 pm
Subbed! Excellent and short one!. I have one issue, I have 2 trigger boxes, one to subtract and one to add, and if I go to the add one first, then it adds beyond hundred and the subtract one doesn't work till the beyond 100 value comes to 100. Any simple solution for this?
@danny9318 June 10, 2024 - 12:54 pm
why do we have to divide health with 100
@adamlauben2279 June 10, 2024 - 12:54 pm
does this work for enemies?
@shadowcoffee7661 June 10, 2024 - 12:54 pm
great video !!! super easy to follow and explained how to use or upgrade it. thanks
@7spidersofhh June 10, 2024 - 12:54 pm
ive seen so many of your videos now that the theme is stuck in my head, what song is that?
@fluidexpressions6856 June 10, 2024 - 12:54 pm
watch his new video 2 hr long video, you can see a more complex health system in that video!
@fluidexpressions6856 June 10, 2024 - 12:54 pm
gorka games is the best tutorial series thank you so much
@sellzord6217 June 10, 2024 - 12:54 pm
Did you delete the original blueprint in BP_ThirdPersonCharacter? I can't connect Event BeginPlay because it is already connected to something else.
@chriseubank5687 June 10, 2024 - 12:54 pm
I love your videos. I just recently switched over to UE5 from Unity and your videos have been really helpful thx.
@ZimMabu_GameDev. June 10, 2024 - 12:54 pm
You are sucha cool guy i hope you get 1 million follower bro!!!!!! THAAAAAAAAAAAAAAAAAANKKKKK YOUUUUUUUUUUUUUU!!!
@rapenrapen-gj9cw June 10, 2024 - 12:54 pm
can you help me on how to make this work in multiplayer?
@i_arji June 10, 2024 - 12:54 pm
bro i swear to god, you are a life saver, im getting kinda pissed off because some of the tutorials i saw is trying to be extra adding some unnecessary blueprints and shit, thank you!
@user-cj5xi2ej8s June 10, 2024 - 12:54 pm
great video. i have just one question when i open my third person character blueprint i see different blocks already used so when i try to use event begin play it wont allow me how do i change this?
@guttobossyt June 10, 2024 - 12:54 pm
i loved
@LukGamesCZ-rm3db June 10, 2024 - 12:54 pm
Please make a tutorial so the horses can eat
@cpssee June 10, 2024 - 12:54 pm
Took a shot at every "umm" and had alcohol poisoning lmao
Thanks for the tutorial anyway.
@anandhusarth1135 June 10, 2024 - 12:54 pm
bro its work only beginning of game but after sometime it's not working 😢
please reply
@davidecantalupi3000 June 10, 2024 - 12:54 pm
You're amazing dude, thanks for the contents!!
@user-kj6bf4vc4s June 10, 2024 - 12:54 pm
When i go to connect the "event begin play" to the rest of it i cannot control my character because i have to disconnect it and i dont know how to fix please help
@user-zf7mr5pl3n June 10, 2024 - 12:54 pm
You also should always set health to 0 if branch condition is true. Otherwise it will become a negative value each time you apply damage after health hit 0. Maybe not so important for a basic lesson but may be an issue when you start to recover the lost health.

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