Defunct Games reviews Speed Limit by Gamechuck, available on PlayStation 4 (playable on PlayStation 5) on February 16, Switch on February 18, Xbox One (and Xbox Series S/X) on February 19 and Steam (including a digital art book and soundtrack) on February 17.
Few games released this year will be more intense than Speed Limit, a game where being in the wrong place at the right time turns an unsuspecting passenger into the world’s greatest action hero. This is a punishingly difficult throwback game that finds a way to ratchet up the excitement by tossing the player into new vehicles and impossible scenarios. It could stand to be a bit longer and the final boss leaves us on a sour note, but Speed Limit delivers where it matters and gives us a thrilling pixel-clad action game that you’ll never forget. Just be prepared to die. A lot.
NOTE: Defunct Games received a digital code from the developer/publisher of this game for review purposes. For more information about the Defunct Games review policy visit www.defunctgames.com
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13 comments
I've been attempting some speedruns on it after finishing it on Normal first, then Easy. It does get better, I think, the more you play it, with learning patterns, levels, etc. Though, the final boss you talked about still gets me a great deal of the time, and then other times...not? It's been well worth my time put into it, and I have a blast with it each playthrough.
Did you finish it on Normal first? Not talking spoilers, but I enjoyed that setting a lot because of the extra....
QOTD, easy Monster Hunter World: Iceborne. The kulve taroth siege, safijiiva seige, and hunts against the black dragons Aletreon and Fatalis are all things that start out with an initial phase and get more and more intense.
Thank you for an honest review!
The game crashing is definitely not part of the intended difficulty, we'll look into it right away, and it should be cleared before launch, thanks for catching it!
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