Evolution/History of GoldSrc Engine Games from 1998 to 2008. GoldSrc is a game engine developed by Valve Corporation, first showcased in the 1998 first-person shooter game Half-Life. Elements of GoldSrc are based on a heavily modified version of id Software’s Quake engine.
#goldsrc #gameengine #halflife #gamedevelopment #csgo
List of GoldSrc Engine Games:
0:00 – Half-Life November 19, 1998
0:24 – Sven Co-Op January 19, 1999
0:54 – Half-Life: Uplink February 12, 1999
1:18 – Team Fortress Classic April 7, 1999
1:50 – Half-Life: Opposing Force November 19, 1999
2:21 – Deathmatch Classic June 11, 2000
2:44 – Ricochet November 1, 2000
3:04 – Counter-Strike November 8, 2000
3:41 – Gunman Chronicles November 20, 2000
4:16 – Half-Life: Blue Shift June 12, 2001
4:45 – Half-Life: Decay November 14, 2001
5:03 – 007: Nightfire November 18, 2002 (GoldSrc PC)
5:50 – Natural Selection October 31, 2002
6:09 – Day of Defeat May 6, 2003
6:43 – Counter-Strike 1.6 September 12, 2003
7:04 – Counter-Strike: Condition Zero March 23, 2004
7:24 – Counter-Strike Neo October 27, 2005
7:47 – Counter-Strike Online July 24, 2008
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21 comments
It's not game by valve but it's made on goldsrc
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