How to Trigger an Event when the Player Collides in Unreal Engine 5



Hello guys, in this quick and simple tutorial we are going to learn how to use properly Trigger boxes and events with the Level Blueprints in Unreal Engine 5.

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31 comments

@GorkaGames April 20, 2024 - 12:34 pm
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@robotjellyfish3209 April 20, 2024 - 12:34 pm
isnt there a way to do this without stuffing more stuff into the level BP? like BP actor? I just have so much crap crammed into my level BP from pretty much everyone else teaching the same practice. We need more tutorials that show us how to use blueprints in a more modular way.
@Ipelachoi April 20, 2024 - 12:34 pm
how to add shake?!
@cadindegano April 20, 2024 - 12:34 pm
it worked but this video ruined my game casue now the characters legs show
@devinbrasher6752 April 20, 2024 - 12:34 pm
My only complaint is the overuse of the word "basically"
@RomeoVarga April 20, 2024 - 12:34 pm
I tried adding to your code but so far unsuccessfully - how can I trigger an animation of my character dying after the explosion? The ragdoll doesn't work so good with my skeletal mesh, it falls very awkwardly almost every time. Thank you in advance.
@RomeoVarga April 20, 2024 - 12:34 pm
You are brilliant and every one of your videos is an incredible help. Thank you.
@vendettavop April 20, 2024 - 12:34 pm
Does this unreal engine work in 4?
@eddielonestar7962 April 20, 2024 - 12:34 pm
Nice one! Is there a way to use the Trigger Volume to change the Pawn Class? I've tried many things and no luck. I need to change it just for the player to interact with something and then change back to default Pawn Class. A Delay node will solve this issue.
@sithlord4838 April 20, 2024 - 12:34 pm
uh, um, ok, basically.

90% of the video.
@1stDegree April 20, 2024 - 12:34 pm
Awesome. This was very useful for learning!
@pitkpitq7616 April 20, 2024 - 12:34 pm
Hey so I'm trying this in a first person game and whenever I cast to BP_FirstPersonCharacter it doesn't do anything. Do you have any ideas on what's going wrong or how I could get it to work? Thanks!
@thanhatnguyen8137 April 20, 2024 - 12:34 pm
Hi pro, After do this tutorial, i cannot hear foot step on tutorial How to Play Footsteps Depending on the Surface. I found in this step 5:12 after chang pawn to PhysicsActor then missing footstep sound. Then i change to Ragdoll on 5:12 and succeful, Thanks you very much your tutorials
@simondelguste April 20, 2024 - 12:34 pm
Hello everyone ! Quick question (I'm fairly new to this) : How can we make the trigger box available later in the level ? What I mean by that is that for exemple I want my character to go up the stairs, but only when the characters goes down the stairs (so back on the same path), only then the trigger box would work. Sorry if this is not clear ahah ! Thank you so much for everyone's help :)
@thefnafgamernowl9345 April 20, 2024 - 12:34 pm
is there a way to make this destroy an actor when you cross it? like when you walk up to a character it disapears?
@LOTGym April 20, 2024 - 12:34 pm
im surprised how easy it is to setup triggers in unreal. in unity it has a lot more extra steps to it, this is just like two blueprint components are ur done.
@oliviaharger470 April 20, 2024 - 12:34 pm
Just letting you know that you have helped me with so many of your videos lately as I try to learn UE. You are the best and these videos are always so helpful!! :)
@Gasetasierra April 20, 2024 - 12:34 pm
I love It!
@joshdavies6465 April 20, 2024 - 12:34 pm
Gorka you're my go-to for this engine. Thanks bud
@triangle4studios April 20, 2024 - 12:34 pm
It is really hard to listen to you, and the music. Can you please make your tutorials without music? We need to focus on what you are saying, friend.
@techno2776 April 20, 2024 - 12:34 pm
Hello, I am still beginner and I want to start a custom event inside an enemy(blueprint actor). What do I have to do at 2:39 instead of "spawn emitter"? How do I reach the custom event inside my BP-Actor?
@irenetreyette336 April 20, 2024 - 12:34 pm
Can you trigger a cinematic cutscene with the trigger box? I'm trying to make cinematics when the player meets a friendly AI companion. Could you possibly make a video tutorial on the process?
@doffmoffin April 20, 2024 - 12:34 pm
Helpful tutorial, thanks!
@sonofzues8414 April 20, 2024 - 12:34 pm
start to endless possibilities thank you
@Ruben-om2sv April 20, 2024 - 12:34 pm
I doubt this can be used on the players bluprints but imagine if it could. 😢
@ghost_gamer2158 April 20, 2024 - 12:34 pm
thank you your a god
@miiworld2 April 20, 2024 - 12:34 pm
Would this same event blueprint work for 2D sprite?
@RickHenderson April 20, 2024 - 12:34 pm
Another great video when I need it. I tried triggering a Chaos Fracture using a keypress but it didn't work. Maybe this will work. When I search for Unreal things it now recommends you a lot.
@manking89. April 20, 2024 - 12:34 pm
i cant see the box collider
@fireteamdisabled April 20, 2024 - 12:34 pm
Can I make this turn a light in the scene on and off? I see it can create one, but I don't want to create it, I just want it to turn on and off.
@JvOeditorR April 20, 2024 - 12:34 pm
Just i dont have the Ragdol node ??

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