The process I went through to practice making topdown games in Unreal Engine 4.
You can try my stuff on my itch page:
https://rockymullet.itch.io/
Music by Retro Indie Josh:
Celebrate
Down the river we go
https://retroindiejosh.itch.io/free-music-pack-3
First Story
https://retroindiejosh.itch.io/music-pack-8
Castle Unknown
https://retroindiejosh.itch.io/music-pack-7
Contains music ©2021 Retro Indie Josh (https://retroindiejosh.itch.io)
Licensed under Creative Commons Attribution 4.0 International
#Unreal2D #Devlog #Topdown #UE4 #Gamejam
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30 comments
https://youtu.be/o1dtcf0ST2E
Im actually making a game and i want to know how you do it.
Did you manage to setup a systemic dynamic camera swipe when exiting your room (forest)? I'm desperately trying to setup a Zelda dungeon camera that stops before crossing a room's wall, but then swipes to the next room when the player crosses the door frame... ever made something like that?
(Ok, I'll watch the video now and will edit if something changes in my opinion)
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