Final Fantasy 16’s Game ENGINE Has Been Discovered



People have been wondering which engine Final Fantasy XVI will use since it’s announcement, but thanks to a user’s recent discovery we know now which engine its using and likely why it’s using it.

Credit: https://www.reddit.com/r/FFXVI/comments/x2ro5c/comment/imlavqh/?utm_source=share&utm_medium=ios_app&utm_name=iossmf&context=3

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#Finalfantasyxvi #Finalfantasy16 #ffxiv

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47 comments

@kobiblade April 18, 2024 - 8:31 pm
Only you guys sleeping under a rock weren't aware the game was using final fantasy xiv engine...
@tomaspavka2014 April 18, 2024 - 8:31 pm
It's not Ue4 and not Luminous and it's not possible for Crystal Tools because too old. My theory it's BluePoint engine from Sony. This Engine be create for Shadow of the Colossus remake and use for Demon Soul remake. FF 16 is really beautiful more that Ff7R 2 or Forspoken. And 3 big game in one year it's too much even for Square Enix. Sony certainly help with Ff16
@Feenuxz April 18, 2024 - 8:31 pm
this explains everything to me now
@mikec5400 April 18, 2024 - 8:31 pm
I though FF 14 was not on luminous or crystals it was on a new engine they simply called 2.0 engine very similar to luminous and Yoshi P called them "brothers". I swear i remember reading that a long time ago in like 2017
@alumlovescake April 18, 2024 - 8:31 pm
Why the inferior version of the engine?
@TheJCghost April 18, 2024 - 8:31 pm
Its deffo FF14, theyve just let Yoshi P spend money were he wants
@thedanielstraight April 18, 2024 - 8:31 pm
This is exactly the info I was looking for, thank you, sir. The lighting looked Luminous-ish to me, but I wasn't sure. I'd take a team building with an engine they know over the newest tech any day.
@budgiecat9039 April 18, 2024 - 8:31 pm
Why say "FF 14 engine" just say an older version of Luminous Engine that the FF XIV team has massively tweaked.
@michaelhanson5773 April 18, 2024 - 8:31 pm
As someone that doesnt do game programming, I am curious how much it takes to start using a different engine than you are accustomed to. Would it be the equivalent of doing something like programming via Visual Studio then being told to use Eclipse or something?
@tempest9157 April 18, 2024 - 8:31 pm
The new FFXVI trailer doesn't seem to use the unreal engine like the FFVII remake. Bad move for square Enix
@saramations April 18, 2024 - 8:31 pm
I didn't know it was hidden
@Koniving April 18, 2024 - 8:31 pm
Well it's sort of explains the visuals.
@useless1 April 18, 2024 - 8:31 pm
Square Enix is able to get some impressive graphics on consoles. I was always impressed by that. FFX looked amazing on PS2 being one of the first PS2 titles, XIII on PS3 looks absolutely incredible graphicswise and XV on PS4 was stunning, I always thought Ardyn looked very realistic. Even the KH Games all look graphically very impressive as well
@halflucan April 18, 2024 - 8:31 pm
Yoshi-P’s been talking about making FF14 more solo player friendly

FF14’s graphics looks like PS3 at times (#grapegate) and I just accepted that it was a compromise they had to make because having 30-50 players on screen in an open world would be too taxing

When I heard about the graphical update, I thought it would be a minor upgrade in texture quality but the idea that FF14 could look as good as modern day games now excites me

IIRC 7.0 will be the last expansion with PS4 support too, so it will be interesting to see what they do with the horsepower of the Behemoth PS5
@NemesisTWarlock April 18, 2024 - 8:31 pm
So, XIV's Luminous branch got forked again to add PBR support for XVI. XVI's luminous branch is obviously getting backported to XIV, given what we've seen of the whole Graphical update previews for 7.0. Good to know. Software development is amazing.
@lamadonna611 April 18, 2024 - 8:31 pm
This game is no longer final fantasy,its just another type of game that borrowed the title
@beef-o-juice April 18, 2024 - 8:31 pm
Oh wow mine craft engine with some libs from among us? 🤯
@blood2045 April 18, 2024 - 8:31 pm
2:20 name of the song ?
@loliking2763 April 18, 2024 - 8:31 pm
16 will be the last good final fantasy because sqaure is creatively bankrupt and is favoring censorship which will kill there sales in Japan itself and soon the west
The mmo is really the only thing bringing them money anymore which is why they're so good at supporting it.
@PeniszporkoloVEV0 April 18, 2024 - 8:31 pm
This explains why FF16 looks so trashy/low end, like something out of 2014.
@anthonyguerrero4612 April 18, 2024 - 8:31 pm
Well funnily enough ff14's engine is a scaled down ver of ff13's engine "Crystal tools " or something like that. You know the one that made the ff13 trilogy and ffxv a nightmare to develop.
@RedRamekRaze7 April 18, 2024 - 8:31 pm
Its Godot? I knew it
@SARCASTIKKism April 18, 2024 - 8:31 pm
Square Enix trademarked "Radec Engine" a couple of days ago. Not sure if this is that engine, but if I were to guess.
@samuraireflection April 18, 2024 - 8:31 pm
i love this info, but if they didnt teach, we and they would be forgotten.
@Horstveratu April 18, 2024 - 8:31 pm
huh its been obvious from the first Screenshot thats its the ff14 engine
@TylerNessss April 18, 2024 - 8:31 pm
And this surprised who exactly? The first trailer we got for FF16 I actually thought it was watching something FF14 related. Really hope FF16 will blow us all away. And otherwise there is 7 Remake.
@nostars8804 April 18, 2024 - 8:31 pm
This is great news and it makes perfect sense. Great video!
@Oniontrololol April 18, 2024 - 8:31 pm
Hopefully ff16 won’t be a shit storm like FF15 with its cancelled dlcs and stuff
@Trevurie April 18, 2024 - 8:31 pm
You rather use your company's game engine rather than others. So SQEX don't need to wait for the UE4 update just to fix bugs in the engine so that you can progress the development of the game.
@crisbucio April 18, 2024 - 8:31 pm
I thought this was known since the reveal trailer, you can see all the assets from ff14 being used in ff16
@danielfrias09 April 18, 2024 - 8:31 pm
But- it was so obvious it was Luminous from the start. You can tell from the effects, the lighting, how the skin looks and the chromatic aberration that all Luminous games have with that cranked up Post Processing. It has alot of visual similarities with XV.

How people are just now realizing this is confusing me so much. And how people didnt know they used this engine for XIV is also confusing me when in the NoClip doc it was said they changed to Luminous, even in the meme video of how 1.0 went down they explained they switched to Luminous.

Theres always different versions of an engine, XIV uses an early downscaled version of Luminous with a lesser Post Processing, XV uses the original version of Luminous that was showcased by Microsoft.

I know people arent always well versed in game engines and overall software used in games- but you can literally find any and all of this with simple google searches.
@yosoyavery April 18, 2024 - 8:31 pm
What an amazing video. As always!
@moha4362 April 18, 2024 - 8:31 pm
You had one info to clarify and u stretched it to a more than 5 minutes video you have out done u r self congratz
@10-OSwords April 18, 2024 - 8:31 pm
FFXIII was the best looking game of that entire generation AND it was early in that generation AND had the most unique gameplay of any game of all time. So I'd say that engine worked out pretty F'n well. FFXV used Luminous & not only was the whole game garbage, it looked garbage as well.
@r.p.354 April 18, 2024 - 8:31 pm
Final Fantasy has always been ahead of it's time when it comes to graphics
@Gio-ym4uj April 18, 2024 - 8:31 pm
Now THIS is journalism.
@nvincenth April 18, 2024 - 8:31 pm
Ok so. I like final fantasy. But... The ff14 engine is bad. The ff15 engine is only marginally better.

The character doesn't feel like it is a part of the world at all in these engines. Compare that to things like breath of the wild, or hell, even genshin impact. In those games, it feels like every movement has real weight to it. Not so in these ff games.

FF7R, being built in unreal engine, was noticeably better.
@robna1168 April 18, 2024 - 8:31 pm
No open world, on rails story, yikes hard pass, open world of Dead on Arival
@Pichuscute April 18, 2024 - 8:31 pm
Makes sense. Was wondering why the game seems to look so poor graphically and using the FFXIV engine definitely helps to explain that, since that has very low quality graphics and lighting (alongside many other things).
@LoveScottDraft April 18, 2024 - 8:31 pm
Persona 4 music?
@Navhkrin April 18, 2024 - 8:31 pm
They should have used UE
@antoniorand1833 April 18, 2024 - 8:31 pm
good video but one thing to point out, I dont think crystal tools was the issue within those games but the dev teams involved, since this game engine was also used for a very succesful title, Dragon Quest X :)
@robbieshand6139 April 18, 2024 - 8:31 pm
Why would they shift back from an engine that gave them relatively smooth development to an engine that caused them no end of problems? Just use Unreal Engine. They've made at least 3 full games with Unreal now + DLCs, so not having enough experience with the engine shouldn't be a big issue at this point. Whatever improvements they've made to their own proprietary engine, I doubt it will match the capabilities of Unreal Engine 5.
@gshimon April 18, 2024 - 8:31 pm
I think you need to put some salt and breaks in the hype about the graphical overhaul coming to ffxiv in patch 7.0, they have confirmed it and even showed some of the work in progress, but they also said that the overhaul is not something super HQ like the trailers they release, Yoshi P had said that the improvements they are working on are not simple resolution upgrades but rather more technical stuff and backgrounds and making things smoother overall, don't take me wrong I don't doubt they are using a way better and modified version of the xiv engine but I also know that they have several limitations with that they can do with the actual engine for the game and im only saying this to tell people to not over hype stuff just because is the same team working on it
@sambajane April 18, 2024 - 8:31 pm
"overlooked by the entire english speaking world" no dude Joe Biden mentioned it in his press conference the other nite
@astrahcat1212 April 18, 2024 - 8:31 pm
I’d just use Unity or Unreal. I’m getting flashbacks to Crystal Tools.
@Pyck3 April 18, 2024 - 8:31 pm
...so what engine are they gonna use? Sorry i couldnt have any sound on and could only use subs.

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