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The History And Legacy Of The Infinity Engine

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Talking a bit about the history and enduring legacy of the iconic infinity engine and how it spawned some of the most prominent DnD games.

Intro Music By Juan Andrés Matos, http://www.juanmatosmusic.com/

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34 comments

@henrydricker8768 April 12, 2024 - 7:33 am

What game is that at 8 minutes?

@AlexGorskov April 12, 2024 - 7:33 am

All my fav games! Love the video, love the topic! Can we dig deeper here? Is it possible?

@Nyxnik April 12, 2024 - 7:33 am

Very interesting info, great job man! I've always loved the feeling that CRPGs (especially those with the pre-rendered backgrounds) convey. Currently doing a Pillars of Eternity playthrough and I just can't get enough of the scenery!

@Childofbhaal April 12, 2024 - 7:33 am

Something I shared with my dad was time playing these games together. I was only 5-6 years old but I would sit by my dads side and watch him play for hours and he’d explain to me everything he was doing. I ended up being able to play them by my selves a few years after that just from learning from my dad. I was in like 2nd grade playing Baldur’s Gate 2 all the way through 😂 I’ll always be thankful for my father for showing me these classics and spending that time with me.

@Davlavi April 12, 2024 - 7:33 am

gold box history next.

@perisemiotics3204 April 12, 2024 - 7:33 am

one day I'll find time to play all these classic gems… one day.

@troypierce5055 April 12, 2024 - 7:33 am

Those were the days! My love of gaming stemmed from the 5 Infinity Engine games, plus FF4 and FF6 on SNES.

Today, CRPGs are my favorite genre and my favorite developers include (in order):

1. Obsidian
2. InXile
3. Spiders (Steelrising, Greedfall, The Technomancer)
4. Bioware
5. CD Projekt Red
6. Bethesda
7. Square Enix
8. Blizzard

Since EA purchased Bioware, my interest in Bioware has waned. But at one time, Bioware was my favorite game developer of all time.

Today, that honor belongs to both Obsidian and InXile. Interplay was the predecessor company to InXile and Black Isle was the predecessor company to Obsidian. Both Interplay and Black Isle somehow managed to go out of business in the early 2000s (despite making amazing games) and from their ashes was born InXile and Obsidian.

@andrewfernandez684 April 12, 2024 - 7:33 am

This was a great, short and sweet educational video/love letter to the Infinity Engine

@stevenkmiller April 12, 2024 - 7:33 am

Thanks for posting this. Is there any hope for Fallout EE for tablets? And truth be told, I'd rather have Hydrox.

@Schizm1 April 12, 2024 - 7:33 am

Timless engine. The games still, even today, look like "moving concept art" and aged WAY better than 90% of 3d rpgs.

@JoseRodriguez-xu1jz April 12, 2024 - 7:33 am

Whats this game 7:48?

@derekofbaltimore April 12, 2024 - 7:33 am

I wanted to know what the engine did differently than say whatever engine running phantasy star
Obviously they have different playstyles but was that just a creative choice or the result of engine?

@zaphero5518 April 12, 2024 - 7:33 am

I know there's a mod that moves Baldur's Gate 1, 2, and Icewind Dale from 2nd edition to 3.5. I wonder how that is.

@meanmanturbo April 12, 2024 - 7:33 am

2:30 Well, Quake and Unreal engines had started to get licensed out by the time Baldurs Gate was released. Doom and Wolfenstein engines had been licensed out earlier as well. Granted, it was only common in the FPS realm at the time, where the engines where the most advanced and complicated and expensive to develop tech, but still.

@adriankoch964 April 12, 2024 - 7:33 am

Rumor has it, that in the minutes before the Bioware founders Ray Muzyka and Greg Zeschuk went into the meeting to present their original prototype to Interplay execs, Ray hyped Greg up with the following words: "Go for the Eyes, Greg! GO FOR THE EYES! RrraaaAAGHGHH!"

@MrGouldilocks April 12, 2024 - 7:33 am

The pre-rendered artwork In the Infinity engine series was a stroke of genius. It holds up well today, and it will hold up well 50 years from now; the artwork is a masterpiece.

I do find the Infinity engines games have aged poorly. The interface, controls, and game mechanics are all clunky as hell. But the graphics still look great

@danielyetter7709 April 12, 2024 - 7:33 am

Could you do a crpg infinity engine game rating video with some general pros and cons on each one?
Or even a rating list for “old” crpgs

@domm6812 April 12, 2024 - 7:33 am

Such a shame interplay disappeared ( killed off by bethesda's fallout ownership lawsuit when they were almost bankrupt) …they made some of the best games of the 90s.

@Shikao87 April 12, 2024 - 7:33 am

Your recent videos makes me want to play IWD2

@HerculeDevantrien April 12, 2024 - 7:33 am

As someone who discovered these games over the last year and a half or so, I was constantly taken aback by how good they still look and how straightforward and modern their mechanics are. I would like to see indie developers release new games running on the Infinity Engine, just like those new retro-inspired FPS which run on the engine of Quake or Duke Nukem.

@jimkeel8967 April 12, 2024 - 7:33 am

I would love to hear your rankings of all the Infinity Engine games.

@danielnehring1591 April 12, 2024 - 7:33 am

Really enjoyed this video. When I started gaming, my first RPGs were Ultima VI and Pool of Radiance, the first Gold Box game. I actually feel that the open world design of Baldur's Gate might be inspired at least as much by Ultima VI as by the Gold Box games. Ultima VI (and Ultima V, to a lesser extent) first tried an open world with NPCs with independent schedules, in open spaces the player could explore. Those games were far less linear than the Gold Box games, and their game worlds were far more detailed. I see a lot of their basic design elements recurring in Baldur's Gate. Just an observation; I wonder if there have been interviews with Black Isle veterans about which games inspired them the most.

@reyemilio00 April 12, 2024 - 7:33 am

The Infinity Engine era is still my favorite era for RPGs. I've played the original Icewind Dale the most (for me, it's the ideal length, and the combat and difficulty are spot-on), and I love IWD2, Baldur's Gate 1 and 2, as well. Thanks for showing these games so much love on your channel!

@Tekar0 April 12, 2024 - 7:33 am

I was 12 when I bought Baldur's Gate 1. It was the first game that I bought myself and I was hooked. I was the annoying kid who couldn't talk about anything else. When Planescape: Torment came out I was chomping at the bits and went to a local record store to buy it. I remember clearly how the clerk looked askance at me and asked if I was sure if I wanted this game. I was flabbergasted as to me it was the holy grail. In hindsight, no regrets!

@SuperSaiyanMaze April 12, 2024 - 7:33 am

I wish someone would remake some of these games in modern engines and with modern rulesets.

@kaidorade1317 April 12, 2024 - 7:33 am

I could be wrong but I think Dr. Gero from DBZ used what he called the “Infinity Engine “ in Androids 17 & 18. Which means? The good Doctor was a fan of classic CRPGs!

@Defender3701 April 12, 2024 - 7:33 am

Have you played spellforce 2,dungeon siege 2, Kings bounty? Would d love too see review

@musguera April 12, 2024 - 7:33 am

This video made me feel old, I saw this history develop at the time since I play video games before Infinite Engine existed. When I played BG1 its was love at first sight, CRPG became my preferred genre since then.

@DCUOMultiverse April 12, 2024 - 7:33 am

When we started getting them 3D graphics games like Neverwinter Nights…. we thought we would get something at least as good as Baldur's Gate…. but with 3D graphics.
Sadly…. not at al what happened. 🙁

@DCUOMultiverse April 12, 2024 - 7:33 am

Planescape
Bladur's Gate
Icewind Dale
Fallout
and more… 😉
Love all them Infinity Engine games.
Even to this day…. some of the best RPG games ever made. 🙂

@ilejovcevski79 April 12, 2024 - 7:33 am

People considered me crazy back in the day, when i commented how BG 1 and 2, and all Infinity based games, looked much MUCH better then the brand new NWN1, which was so…..bland….and boxy… alas, most even then had the hots for 3D i guess, even if the end result looked like a poorly painted shoebox.

@tentasalid April 12, 2024 - 7:33 am

The IE games were made and released at, possibly, the best moment. Following the drought of the mid 90s, when there were barely any high-profile CRPGs made and four to five years after the last D&D licensed games that were not complete failures. There was little direct competition, with Fallout 2 and Might and Magic VI the only big titles of the time (and different sort of games as well). Also, while already firmly obsessed with technical innovation, the general gaming public was willing to accept a 'dated' product (although, let's not forget, the bloated multiple-CD release was a selling point of BG1, hilariously enough). And by the time the IE games were done, another CRPG drought quickly ensued.

@luciferotto April 12, 2024 - 7:33 am

The engine has my no 1 and no 2 game of all time

@Notsram77 April 12, 2024 - 7:33 am

Oh man… don't get me started about Hydrox.
My grandma insisted on buying Hydrox when I was little, and I always thought it was the 'discount version' of Oreo because they didn't have flashy commercials.
Now I know it was the original, and something she loved.

RIP Grandma.

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