Or, 19 minutes of pedantic complaints about other game engines which work fine 9 times out of 10.
Discord, come say hi: https://discord.gg/g9yBwWnAK7
Check out our game, PSYCRON: https://store.steampowered.com/app/1368410/PSYCRON/
Opening/Credits music: https://www.youtube.com/watch?v=QpsbIq51cZ4
Background music: https://www.youtube.com/watch?v=dRi28yeHNiY&list=PL0EjZKsbRahbi_1EXol-f8J3SusZaxGHk
Some links to check out if you wanna build your own game engine:
https://www.unrealengine.com/
https://unity.com/
https://godotengine.org/
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P.S. Godot has (almost) native C# and C++ support, you never noticed?
Finishing a project is a skill you have to learn! It's easy to start
My personal recommendations are MonoGame as a 2D and 3D Framework and Stride as a 2D and 3D Game Engine, both are C# based, open source and can run with only code, no editor (optionally in Stride) if you want.
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