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Developer Team Ninja returns once more with its excellent combat design – this time taking its in-house engine to the open road. Rise of the Ronin presents a huge landscape to freely explore, all built to suit PS5 as a sole platform target. However even with the dedicated PS5 development, the game’s frame-rate has issues on all three of its modes – as Tom covers in detail.
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00:00 Sponsored by MSI QD OLED
00:36 Introduction
03:06 Visual Features
06:14 PS5 Performance vs Graphics vs Ray Tracing Mode Comparisons
10:13 Performance Mode FPS Test
11:43 Graphics Mode FPS Test
15:10 Ray Tracing Mode FPS Test
15:32 Analysis and Conclusion
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24 comments
-Pop in right in front of you
-900p
-40-60 fps
-Frame time issues
-poor textures
-Horse animation from South park creator
Gameplay looks dope though.
Shouldn’t have put it in a PS5 Box tbh.
Both games show what the PS5 can actually do.
This game absolutely does look like a PS4 game around half the time.
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