Developer Diaries #8 takes you to the heart of World of Warships: its game engine. Learn about the client-side and server-side of the BigWorld engine and how developers create a game that works in harmony together. Discover how both sides interact, tying complex processes to the massively intricate vessels, realistic oceans and beautifully rendered environments
To keep up to date with our latest development, contests and events visit http://worldoftanks.eu/
Subscribe to our YouTube channel: http://www.youtube.com/user/EUWargamingCommunity Follow us on Facebook: http://www.facebook.com/WorldOfTanks
Follow our Twitter channels:
https://twitter.com/Wargaming_netEN
https://twitter.com/Wargaming_netFR
https://twitter.com/Wargaming_netDE
https://twitter.com/Wargaming_netPL
https://twitter.com/Wargaming_netCZ
source
25 comments
Share this with WOT team, srsly I'm getting above 50fps at high in this, but struggle to get 30 in Tanks.
2:00 And of course the logic differs, they have arty, we have fun.
We'll wait till the day the actual game looks as epic as the login screen ( the game is amazing already reguardless ), Keep up the good work WG! Greetings from Canada
Atari graphics are very good, but it will be better to leave the fold little more sense . If you make war becomes more beautiful at night as the weather is not passing cloud in the sky as rain and snow would be more better. It seems not very good texture quality of the ships blurred. and sea waves , which would be great if you make more than a map . Please wargameing evaluate this article.
It seems like the mere existence of World of Warplanes is ignored in this video 😉
big explosions….. as in, world of warships: Michael Bay edition?
lol i love the burn on Korean MMO's… they crap out so many cookie cutter lame mmo's… they've made some fun ones of course but there are so many dead ones too
we need hurricanes and big ass waves that can capsize the ships that would make the game 10 times more awesome
Only if you guys could put submarines
I know they are probably the most destructive vessels but hear me out.
what if, each team has like 1 submarine. You can step make the matchmaking to do that if possible. Or you could put it in the tech tree for experienced players, not noobs where they would not know how to lead torpedoes and risk killing their teammates. The submarines should have a limited time underwater like maybe 1-2 minutes or something and there's a cool-down. Anyways yeah if you guys want wows to be the best naval game out there, you could just put submarines in some way for players to play them. Submarines aren't that slow so that shouldn't even be a problem seeing destroyers go ridiculous speeds at a time but I know the difference. Again, just saying.
0:14 Yes, we like Dark Souls too.
The server enables millions of players to participate in the game simultaneously?
Tell that to the WOT EU servers.
Keep up the good work 🙂
Enjoy videos like this
thanks wargaming im 11 years old but im become a marine for why for your games greetings from Turkey
Dear developers could update me on the next ship that will put?
Meanwhile WOT is still waiting for the new engine havoc. haha.
Everything in the game is already very good but the smoke after guns fired is quite bad
I want those cool St. Louis skins!! <3
Great job wargaming
Great job wargaming
So, I noticed that they always refer to this game and World of Tanks. Did everyone forget World of Warplanes? I still play it.
i feel so bad i'm not getting the hang of server client studies :
139!
cool
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬
R E M O V E A R T Y F R O M T H E G A M E
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬
You should let somebody else do your PR&Marketing…..
Comments are closed.