This episode covers the founding, voodoo-powered rise, and ridiculously powerful fall of 3Dfx Interactive. Join me in LGR Tech Tales, looking at stories of technological inspiration, failure, and everything in-between!
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22 comments
The difference is that PIU had the GPU embedded onto the motherboard while HydroThunder had it on a seperate card with the OS being stored on an HDD with PIU having DOS on a Disk on Chip.
I think I've heard it before in the Stalker Anomaly mod, it's beautiful.
Tomb raider 2
System Shock
Sega vs Nintendo
Actual music on MTV
Now:
What the hell is Destiny?
Microtransactions
Only three consoles
Reality tv on MTV
it's kinda ridiculous.
shout out to ppl working on Idata3d! it was a pain getting it to work on intel HD graphics lmao
(the fault was very much on intels and management side)
nice video.
Pretty sure 3Dfx was the first to get their GPU's to post 1st and display before all the post checks.
I think they were the 1st to do anti-aliasing.
They might of been the 1st to have unified architecture updates (can't really remember). You didn't need to find the exact manufacturer card/driver like AMD and nVidia did.
GeForce paid tribute to the series with their GeForce FX 5500 series cards. Which was also the last number officially released by 3Dfx. It was also touted in the relaunch of one of the best Command and Conquers we got C&C Generals.
It's an absolute travesty looking back on the technology 3Dfx was toying around with well ahead of their competition. The 6600 was supposed to be a multi-gpu card.....
I miss 3Dfx.
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