3
So! 5 days to make a StarWars game with Unreal Engine and Blender, well …
💀 Download FREE PS1 Style Assets and more:
https://www.starkcrafts.com
💀Want the Fully Rigged Character Models?
https://www.patreon.com/starkcrafts
#vtuber #devlog #indiegame #gaming #gamedev #starwars
———————
🎥My Youtube Setup
-My Webcam I use for Vtubing
https://amzn.to/3ne3lzT
-My Microphone
https://amzn.to/3JGSyWv
-My Headphones
https://amzn.to/3z3IbHn
-My Drawing Tablet
https://amzn.to/3TBoujw
source
29 comments
Excellent work! Would've been terrified of this as a kid haha. Did you ever do that tutorial you mentioned after the texture painting part? I'm very curious about it haha
Can you please do an indepth tutorial on how you did the jump scare?
Make this into a full game pls
The demarco Video, i pissed myself hahahaha. Very nice video
Hi Mr Stark …..I 've been following along with your retro series for the past year…Im new to Unreal…I was wondering if you could help me with pixelation techniques….youtuber t3ssel8r has this "3D pixel art" asthetic…I wanted to know how he was getting crisp pixel perfct edges that dont get lost or break up or look jagged or fuzzy…but everyone giving tutorials on the style uses Unity or Godot…if you could point me in a direction I'd be eternally grateful
You should make a Udemy course where you make an FPS low poly indie horror game from scratch.
There really aren't many, (certainly none that have modelling which you could make a separate course for if you haven't already and just give the students ready made assets to use for the project) but it would be fantastic to see how you actually build games, because you make the exact style of games I like to make.
Honestly not bad man! The idle camera up and down shake makes me very dizzy tho 😀
Your models are so good! I'm really glad I came across your channel, it has been a gold mine for low poly asset work. Thanks for all you do!
great stuff! especially for 5 days. It would be cool to see this expanded upon
Excellent and interesting video as always, thank you! Can i ask you a question please. I'm currently learning ps1 modelling and texturing and using unreal myself and made some success already thanks to your videos 🙂 The thing is that i'm currently trying to understand how did face expressions in old ps1 games work (blinking, smiling and etc.) (ps1 game examples are: soul blade, dead or alive, final fantasy). Can you please explain face expression changing workflow? Does it require separate eyes model layer and textures for the model? Or maybe you know where tutorial can be found? Would be great if you'll show it in UE. Of course if you have time for that, thanks in advance 🙂
That's amazing. You should be proud of your working. For five days is excellent. I've seen games raise thousands of dollars in crowd funding and do not deliver anything close after months of work.
Good job!
Hey starkie, i think u could make very nice stylised low poly psx style anime graphics&characters! Please try to do smtng like that!
😂 1:39
AMAZING work as always bud! 🙂 huge inspiration!
love your content, Retro has a feel all its own that shouldn't be lost
This is impressive!
Nice I currently am making my own just not in 5 days!
Nice video! I liked the Mac reference, i feel that haha
It kicked ass man this would have taken me a year to do. Really cool work keep it up I'm picking up so much from your vids
Hi Stark, how did you do your avatar/vtuber, What software didi you use?
Man this is amazing. I think you should be proud as heck! Get some sleep! Im excited for more everything!
Im so glad that I found this channel, cant wait for the high poly to mid poly bake tutorial
Hey, I am a newcomer to your channel and I absoultely love your work!
I was wondering, have you ever considered making a tutorial for the scenes where you are talking towards a camera? I would love to be able to act as my own character in VR, then record myself talking to the camera instead of recording by my POV.
If you have already made this video before, then apologises, but I'd love to check it out regardless ^_^
this is insanity
i would play this
Making a 3D game solo in 5 days its madness. (Learned it the hard way by going solo in game jams xD)
In the other hand, making small projects let you try and learn new things.
Anyways, you did a nice work!
Not bad at all for 5 days. With some creepy sound design and perhaps an objective system it could be a really interesting concept.
Man, I completely understand what you mean. It certainly could have more substance but it's good for the time I had
damn, you're talented
Comments are closed.