Why I’m switching from Unity to Unreal Engine



In this video, I’m going to tell you why I’m switching from Unity to Unreal Engine.

Unity made a lot of poor choices lately, especially with its install fee that made me, and a lot of game developers, question if they should stick with Unity or switch to a different engine.
This video is not supposed to be a “should YOU switch to Unreal” type of video, it’s just why I’M switching to Unreal.

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I really hope you guys enjoy it
Love you all
#lixian #unrealengine #unity

Chapters:
0:00 I’m switching to Unreal Engine
0:49 1 – It’s Old
1:19 2 – So Many Features
2:26 3 – It’s a GAME Engine
3:40 4 – BLUEPRINTS!!
4:02 5 – So Much FREE Stuff
4:51 6 – Epic Games
5:44 UE for 2D Games Kinda Sucks
6:13 Unreal HEAVY!
6:38 CPP
6:59 THE BIG TWIST
7:53 Godot
8:29 Thank You, Members!!

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40 comments

@tezwoacz February 15, 2024 - 10:34 pm
unreal is incredibly janky, a lot of time when something isnt working its not because you made a mistake but because its a bug, the amount of time you have to restart the engine or remake a blueprint is quite massive, I guess this is the engine that suffers from "feature creep" too much stuff in there often times unnecessairy stuff.
@benbaker4198 February 15, 2024 - 10:34 pm
Any consumer that was mad at Unity for doing this are brainless how many time have a game came out and then they become a massive success and then forget about the roots or original plan like rust for a example mhmm then it become pay to play well this could help in these situations because at this point the consumer could leverage some say
@Frostnaut50 February 15, 2024 - 10:34 pm
I feel you man, even though I don't use unity. I gone through almost the exact same case on Roblox Studio, where Roblox (the creators of Roblox Studio) announced a policy in which prohibits you from using their own assets and models (Faces, Hats, etc.) and you have to create your own. Thankfully they cancelled the stupid policy when the community got angry at what they did. They have changed and now looking forward at adding more interesting stuff on the Engine.
@necrotic666 February 15, 2024 - 10:34 pm
Noone asked
@ango_coding February 15, 2024 - 10:34 pm
Make your game engine
@A5tr0101 February 15, 2024 - 10:34 pm
Unreal costs more than unity though, i wouldnt switch engine because of a youtubeer boycot slueth, look at the facts. Unity is cheaper than unreal
@luvbear4432 February 15, 2024 - 10:34 pm
Understandable, have a great day👍
@didierpuzenat7280 February 15, 2024 - 10:34 pm
C++ rather than C# is a win for me. C++ is a real language that works everywhere, C# is a MS thing that works on MS Windows only.
@paganlecter6819 February 15, 2024 - 10:34 pm
Lixian has his own channel?
@therealecho1 February 15, 2024 - 10:34 pm
Good choise!
@Arbiansha.T.sangma February 15, 2024 - 10:34 pm
👍🔔👈
@MataSund February 15, 2024 - 10:34 pm
HOLY SHIT ITS THE PORTUGESE GUY THE GUY WHO MADE THE GAME!1!!!1!!
@Likenow1245 February 15, 2024 - 10:34 pm
Scratch to unity
@starrunner3220 February 15, 2024 - 10:34 pm
The best engine? the one that makes you end the game.
@emmanuelgreen8635 February 15, 2024 - 10:34 pm
You convinced me at free stuff
@Rundik February 15, 2024 - 10:34 pm
Isn't it like with programming when you know one language, you know all of them? Or if you can draw in photoshop, you can draw anywhere.
@slightlycookedham February 15, 2024 - 10:34 pm
oh boy... c++
@MrCustardio February 15, 2024 - 10:34 pm
You kinda sound like gru
@Chris_t0 February 15, 2024 - 10:34 pm
How have you made games before and literally using unreals Player Controller script comparing it to unities.... no script... Lol
@TemplePate01 February 15, 2024 - 10:34 pm
Doesn't Godot support 2D natively? Perhaps Unreal for 3D and Godot for 2D?
@bullslayer9706 February 15, 2024 - 10:34 pm
I just read up on the terms they suggested...i understand...
@AgoraSage February 15, 2024 - 10:34 pm
This is totally a good video for why you should switch. greedy corps don't deserve the money.
@MrHocotateFreight February 15, 2024 - 10:34 pm
I just gotta mention: a change in ceo means absolutely nothing for this situation. Do you think the former ceo was just holding everyone hostage to make the most corrupt decisions? No, they went along with it to get their paychecks. All complicit. Its a corrupt COMPANY, ceo included
@Copper_Skull_Guy February 15, 2024 - 10:34 pm
Shhhhh shhhhh shhhhhhhhhhhhhhhhh don't answer, we already know it is the objective superiority of the unreal engine.
@bloggy6465 February 15, 2024 - 10:34 pm
i like unity more cus they reverted the changes
@Ismail-wc2yx February 15, 2024 - 10:34 pm
true that unreal engine 5 is a monster.153 gigabytes is wild bro💀💀
@ok_listen February 15, 2024 - 10:34 pm
Im going with godot, open source and no stuff to pay at all
@Dethgears February 15, 2024 - 10:34 pm
Unreal Engine for the WIN!!!
@Crocc101 February 15, 2024 - 10:34 pm
Unreal and unity have two different styles
@tacotroupemaster February 15, 2024 - 10:34 pm
what about scratch!?
@SuperQuesty February 15, 2024 - 10:34 pm
Unreal Engine should be the best alternative IMO. Unity has like after 200K$ in revenue and 200K installs, there would be 0.20$ per install after that.
@Greg_Heffley2011 February 15, 2024 - 10:34 pm
Unity- Garten of banban
Unreal engine- goat simulator
There is clearly a correct option
@Mrwigglyau February 15, 2024 - 10:34 pm
I don't like Tim Sweeney, and i don't like how he does business, and how he is more then happy to break promises if money is to be made.
This became to me most evident when Fortnite BR took off, when it first was made StW players where promised that the BR mode was just for fun and would not become the main focus of the game, and that StW would always take first priority, that promise was broken within 6 months, and they killed the up coming new UT game to make the BR mode.

As a pre order player of Fortnite because i likes the StW concept, it feel badly burned, and all the other stupid comments he has made over the years and shady practice, i wont ever consider UE as an engine ill use.
@Cyberjjc February 15, 2024 - 10:34 pm
First time viewer, love your sense of humor here. Thanks for sharing.
@patty4449 February 15, 2024 - 10:34 pm
The reason why unreal is eating up so much space is because NOTHING is really optimised... All those Booleans in premade characters, these run in the background... I really dunno which mastermind was like "Oh right lets not use generative coding but live coding" on premade things, but that really f*cks developers that don't know about it... (Prime Example Blade and Soul... A game made in Unreal that on release and to this day still barely runs on the TOP TIER 10k GAMING PCs at fluent FPS, especially during specific Boss Fights... despite rendering almost nothing at times... (A single room with a boss, you can even turn players off, 32 - 72 FPS at most, it is that bad))
My favorite example of propper optimisations is the game Crysis from 2007... It has its own engine and honestly if you look at how Crysis looks you would think its an recent indie game... Like the textures, plants and all the models just look up to date despite being over 15 years old and the most impressive part, you can run the game on devices from 2007 at high fps in HD... Like even my old laptop I used for school with 4 GBs Ram and the worst prebuild you could think of ran the game at 90ish FPS... which is impressive by all means... To compare that it was unable to provide Playable FPS in Minecraft with Optifine when 1.9 came out...
So yea the massive downside everyone ignores about Unreal is its optimisations of the prebuild things... Making your own assets really changes that and making your own code as well, like also making it a lot easier on your world building
In my opinion the best way would be to make your very own engine but every half brained developer out there knows how much time, money and effort goes into that so no do not unless you just blew up like Palworld...
@user-eg8rb9fg1z February 15, 2024 - 10:34 pm
I would like to use unreal but im broke + using an old and corrupted pc (hand me down from my sis) will get in the way, litreally blocking my path with minecraft bedrock istg
@z_0968 February 15, 2024 - 10:34 pm
Backbone is 2D and was made on the Unreal Engine, it ain't impossible, just extra hard.
@user-nb2qu3pi9j February 15, 2024 - 10:34 pm
join the godot hivemind
@snyyx February 15, 2024 - 10:34 pm
Man c++ in unreal is a LOT more complicated than real c++ x) I can create an entire game with only c++ and be just fine.. It'll take a long time but a lot less research.. c++ in unreal is super annoying there's a million function and pointers you have to learn. And researching for it is very hard since everyone uses blueprint.. Rly if you're gonna use ue5 do yourself a favor, use blueprint.
@shyruu2 February 15, 2024 - 10:34 pm
bro same

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